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blockofighter/src/objectfactory.h

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C

/*
* $Id: objectfactory.h,v 1.7 2002/07/22 01:14:14 msell Exp $
*
*
* $Log: objectfactory.h,v $
* Revision 1.7 2002/07/22 01:14:14 msell
* Lopetussysteemi
*
* Revision 1.6 2002/07/19 20:33:28 msell
* #pragma once -> #ifndef
*
* Revision 1.5 2002/07/14 21:22:39 jkaarlas
* skybox ja ukkojen säätö
*
* Revision 1.4 2002/07/11 18:33:06 jkaarlas
* ascloaderi palauttaa nyt meshin
*
* Revision 1.3 2002/06/26 22:30:02 jkaarlas
* lisätty asc-loaderi
*
* Revision 1.2 2002/06/24 14:12:15 msell
* Nyt toimii sphere -> mesh -törmäykset, ihan tosi
*
* Revision 1.1 2002/06/20 22:50:12 msell
* Meshit
*
*
*
* $Date: 2002/07/22 01:14:14 $
*
*/
#ifndef __OBJECTFACTORY_H_INCLUDED__
#define __OBJECTFACTORY_H_INCLUDED__
#include "mesh.h"
MeshObject* createPyramid(float width, float height);
MeshObject* createSpherePool(float width, float height);
Mesh* createBox(float x1, float x2, float y1, float y2, float z1, float z2);
Mesh* loadAscModel(char* filename, float scale, float* offset);
Mesh* loadAscModel(char* filename, float scale);
void drawTrophy(void);
#endif