77 lines
3.1 KiB
Markdown
77 lines
3.1 KiB
Markdown
BlockoFighter
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=============
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A 3D two-player arena combat game, featuring characters similar to a popular construction toy.
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![ScreenShot1](screens/screenshot1.jpg)
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![ScreenShot2](screens/screenshot2.jpg)
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![ScreenShot3](screens/screenshot3.jpg)
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About
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-----
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BlockoFighter is a humorous beat-em-up game which originally started as a school project during a course in computer graphics. The first version called LegoFighter was finished under Christmas 2001 and now, after many months of work and idle time, we are finally presenting BlockoFighter - the second version of the game.
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The game has been completely rewritten and there are many improvements which include sound effects and music, a full 3D arena and a nice physics engine. The backbones for the game are OpenGL and SDL.
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This version of the game was made as an entry for the game development competition at the Assembly 2002 demo party. It placed third (kudos to the winner, Stair Dismount ;)
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Blockofighter is a two-player game where two Blocko men (they may look like LEGO characters but they are not) encounter in a fierce battle which occurs in a rectangular arena located in the spectacular fjords of scenic Lapland. The fighting is so intense that severed limbs or heads are not a rare sight. Furious breakdancing moves are available for skilled players who want to fight with style. West side!
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How to play
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-----------
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Use arrows, enter and esc to navigate in menus.
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| Action | Player 1 | Player 2 |
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|:---------------|:-------------:|:------------:|
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| Move forward | Up arrow | E |
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| Move backward | Down arrow | D |
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| Turn left | Left arrow | S |
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| Turn right | Right arrow | F |
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| Jump | ¨ or ] | Q |
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| Hit | ' or \ | A |
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Requirements
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------------
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Minimal system requirements are:
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* Windows or GNU/Linux operating system
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* OpenGL 2.0 (or better) compatible graphics card, with at least 64MB graphical memory
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* At least 1GHz CPU
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* At least 512MB RAM
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Software dependencies are:
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* [SDL 1.2](http://www.libsdl.org/)
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* [SDL_Image 1.2](http://www.libsdl.org/)
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* [FMOD](http://www.fmod.org)
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Compiling
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---------
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Use the provided Makefile (altering it if necessary), and build the game using the `make` command. You can then run the program using the compiled executable, from the main project directory.
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Credits
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-------
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* Miika Sell - Original source code
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* Juha Kaarlas - Original source code
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* [Michaël Lemaire](http://thunderk.net) - Current maintainer
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* Osmand - Music
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* Forge - Sound effects
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Links
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-----
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The project is hosted on [GitHub](https://github.com/thunderk/blockofighter).
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The original demoscene release is presented on [pouët.net](http://www.pouet.net/prod.php?which=7195).
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License
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-------
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This source code is available under the terms of the [Mozilla Public License](http://www.mozilla.org/MPL/2.0/). Read the full license terms in the LICENSE file.
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LEGO® is a trademark of the LEGO Group of companies which does not sponsor, authorize or endorse this program. Any resemblance with LEGO® bricks is purely coincidental or made as a tribute, with no commercial claim whatsoever.
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