2017-04-18 19:51:23 +00:00
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module TS.SpaceTac.Equipments {
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describe("IronHull", function () {
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it("generates equipment based on level", function () {
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let template = new IronHull();
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let equipment = template.generate(1);
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2017-06-11 20:44:12 +00:00
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expect(equipment.requirements).toEqual({ "skill_materials": 1 });
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2017-04-18 19:51:23 +00:00
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expect(equipment.effects).toEqual([new AttributeEffect("hull_capacity", 200)]);
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equipment = template.generate(2);
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2017-06-11 20:44:12 +00:00
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expect(equipment.requirements).toEqual({ "skill_materials": 2 });
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2017-05-16 23:12:05 +00:00
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expect(equipment.effects).toEqual([new AttributeEffect("hull_capacity", 220)]);
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2017-04-18 19:51:23 +00:00
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equipment = template.generate(3);
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2017-06-11 20:44:12 +00:00
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expect(equipment.requirements).toEqual({ "skill_materials": 3 });
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2017-05-16 23:12:05 +00:00
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expect(equipment.effects).toEqual([new AttributeEffect("hull_capacity", 240)]);
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2017-04-18 19:51:23 +00:00
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equipment = template.generate(10);
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2017-06-11 20:44:12 +00:00
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expect(equipment.requirements).toEqual({ "skill_materials": 10 });
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2017-05-16 23:12:05 +00:00
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expect(equipment.effects).toEqual([new AttributeEffect("hull_capacity", 380)]);
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2017-04-18 19:51:23 +00:00
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});
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});
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}
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