2017-05-02 22:49:35 +00:00
|
|
|
/// <reference path="../BaseView.ts"/>
|
2015-04-07 00:00:00 +00:00
|
|
|
|
2017-02-09 00:00:35 +00:00
|
|
|
module TS.SpaceTac.UI {
|
2017-05-02 22:49:35 +00:00
|
|
|
/**
|
|
|
|
* Main menu (first interactive screen)
|
|
|
|
*/
|
2015-04-07 00:00:00 +00:00
|
|
|
export class MainMenu extends BaseView {
|
2017-03-15 21:40:19 +00:00
|
|
|
layer_stars: Phaser.Group;
|
|
|
|
layer_title: Phaser.Group;
|
2015-03-19 00:00:00 +00:00
|
|
|
button_new_game: Phaser.Button;
|
2015-03-12 00:00:00 +00:00
|
|
|
button_quick_battle: Phaser.Button;
|
|
|
|
button_load_game: Phaser.Button;
|
2017-05-02 22:49:35 +00:00
|
|
|
dialog_load_game: LoadDialog;
|
2015-03-12 00:00:00 +00:00
|
|
|
|
2015-04-28 16:35:48 +00:00
|
|
|
create() {
|
2017-03-15 21:40:19 +00:00
|
|
|
super.create();
|
|
|
|
|
|
|
|
this.layer_stars = this.addLayer();
|
|
|
|
this.layer_title = this.addLayer();
|
|
|
|
this.layer_title.x = 5000;
|
2015-04-28 16:35:48 +00:00
|
|
|
|
2017-01-22 17:41:32 +00:00
|
|
|
// Stars
|
|
|
|
for (let i = 0; i < 300; i++) {
|
|
|
|
let fade = Math.random() * 0.5 + 0.5;
|
|
|
|
let x = Math.random() * 0.998 + 0.001;
|
2017-03-15 21:40:19 +00:00
|
|
|
let star = this.add.image(1920 * x, Math.random() * 1080, "menu-star", 0, this.layer_stars);
|
2017-01-22 17:41:32 +00:00
|
|
|
star.anchor.set(0.5, 0.5);
|
|
|
|
star.alpha = 0.7 * fade;
|
|
|
|
star.scale.set(0.1 * fade, 0.1 * fade);
|
|
|
|
this.tweens.create(star).to({ x: -30 }, 30000 * x / fade).to({ x: 1950 }, 0.00001).to({ x: 1920 * x }, 30000 * (1 - x) / fade).loop().start();
|
|
|
|
}
|
|
|
|
|
2015-04-28 16:35:48 +00:00
|
|
|
// Menu buttons
|
2017-03-15 21:40:19 +00:00
|
|
|
this.button_new_game = this.addButton(322, 674, "New Game", "Start a new campaign in a generated universe", this.onNewGame);
|
2017-05-02 22:49:35 +00:00
|
|
|
this.button_load_game = this.addButton(960, 674, "Load / Join", "Load a saved game or join a friend", this.onLoadGame);
|
2017-03-15 21:40:19 +00:00
|
|
|
this.button_quick_battle = this.addButton(1606, 674, "Quick Battle", "Play a single generated battle", this.onQuickBattle);
|
2017-01-22 16:17:59 +00:00
|
|
|
|
|
|
|
// Title
|
2017-03-15 21:40:19 +00:00
|
|
|
let title = this.add.image(960, 225, "menu-title", 0, this.layer_title);
|
2017-01-22 16:17:59 +00:00
|
|
|
title.anchor.set(0.5, 0);
|
2017-01-23 18:12:36 +00:00
|
|
|
|
2017-05-02 22:49:35 +00:00
|
|
|
// Dialogs
|
|
|
|
this.dialog_load_game = new LoadDialog(this);
|
|
|
|
this.dialog_load_game.setPosition(264, 160);
|
|
|
|
this.dialog_load_game.setVisible(false);
|
|
|
|
|
2017-03-15 21:40:19 +00:00
|
|
|
this.tweens.create(this.layer_title).to({ x: 0 }, 3000, Phaser.Easing.Circular.Out).start();
|
2015-03-12 00:00:00 +00:00
|
|
|
}
|
|
|
|
|
2017-03-15 21:40:19 +00:00
|
|
|
addButton(x: number, y: number, caption: string, tooltip: string, callback: Function): Phaser.Button {
|
|
|
|
var button = this.add.button(x - 20, y + 20, "menu-button", callback, this, null, null, null, null, this.layer_title);
|
2017-01-22 16:17:59 +00:00
|
|
|
button.anchor.set(0.5, 0);
|
2015-03-12 00:00:00 +00:00
|
|
|
button.input.useHandCursor = true;
|
|
|
|
|
2017-01-22 16:17:59 +00:00
|
|
|
var text = new Phaser.Text(this.game, 0, 76, caption,
|
|
|
|
{ align: "center", font: "bold 40pt Arial", fill: "#529aee" });
|
2015-03-12 00:00:00 +00:00
|
|
|
text.anchor.set(0.5, 0.5);
|
|
|
|
button.addChild(text);
|
|
|
|
|
2017-01-23 18:12:36 +00:00
|
|
|
button.onInputOver.add(() => {
|
|
|
|
button.loadTexture("menu-button-hover");
|
|
|
|
text.fill = "#54b9ff";
|
|
|
|
});
|
|
|
|
button.onInputOut.add(() => {
|
|
|
|
button.loadTexture("menu-button");
|
|
|
|
text.fill = "#529aee";
|
|
|
|
});
|
|
|
|
|
2017-03-15 21:40:19 +00:00
|
|
|
this.tooltip.bindStaticText(button, tooltip);
|
|
|
|
|
2015-03-12 00:00:00 +00:00
|
|
|
return button;
|
|
|
|
}
|
|
|
|
|
2015-03-19 00:00:00 +00:00
|
|
|
// Called when "New Game" is clicked
|
|
|
|
onNewGame(): void {
|
2017-02-09 00:00:35 +00:00
|
|
|
var gameui = <MainUI>this.game;
|
2015-03-19 00:00:00 +00:00
|
|
|
|
2015-04-07 00:00:00 +00:00
|
|
|
gameui.session.startNewGame();
|
2015-03-19 00:00:00 +00:00
|
|
|
|
|
|
|
this.game.state.start("router");
|
|
|
|
}
|
|
|
|
|
2015-03-12 00:00:00 +00:00
|
|
|
// Called when "Quick Battle" is clicked
|
|
|
|
onQuickBattle(): void {
|
2017-02-09 00:00:35 +00:00
|
|
|
var gameui = <MainUI>this.game;
|
2015-03-12 00:00:00 +00:00
|
|
|
|
2015-04-07 00:00:00 +00:00
|
|
|
gameui.session.startQuickBattle(true);
|
2015-03-12 00:00:00 +00:00
|
|
|
|
|
|
|
this.game.state.start("router");
|
|
|
|
}
|
|
|
|
|
2015-03-19 00:00:00 +00:00
|
|
|
// Called when "Load Game" is clicked
|
2015-03-12 00:00:00 +00:00
|
|
|
onLoadGame(): void {
|
2017-05-02 22:49:35 +00:00
|
|
|
this.dialog_load_game.setVisible(true);
|
2015-03-12 00:00:00 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|