2014-12-29 00:00:00 +00:00
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module SpaceTac.View {
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2015-01-07 00:00:00 +00:00
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"use strict";
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2014-12-29 00:00:00 +00:00
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2015-01-07 00:00:00 +00:00
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export class Main extends Phaser.State {
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2014-12-29 00:00:00 +00:00
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create() {
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2015-02-27 00:00:00 +00:00
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var universe = (<GameRouter>this.game).universe;
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if (universe.battle) {
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// A battle is raging, go to it
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this.game.state.start("battle", true, false, universe.player, universe.battle);
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}
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2014-12-29 00:00:00 +00:00
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}
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}
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}
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