2017-02-16 22:59:41 +00:00
|
|
|
* Ensure that tweens and particle emitters get destroyed once animation is done (or view changes)
|
2017-02-14 00:30:50 +00:00
|
|
|
* Highlight ships that will be included as target of current action
|
2017-02-16 00:17:09 +00:00
|
|
|
* Do not focus on ship while targetting for area effects (dissociate hover and target)
|
|
|
|
* Active effects are not enough visible in ship list (maybe better in arena ?)
|
2017-02-21 22:38:31 +00:00
|
|
|
* All things displayed in battle should be updated from LogProcess forwarding, not from current game state
|
2017-02-08 18:54:02 +00:00
|
|
|
* Drones: add tooltip
|
|
|
|
* Drones: add hull points and take area damage
|
2017-02-15 21:15:31 +00:00
|
|
|
* More sound effects
|
2017-02-09 00:00:35 +00:00
|
|
|
* Add a battle log display
|
2017-02-08 18:54:02 +00:00
|
|
|
* Organize arena objects and information in layers
|
2017-02-12 22:18:36 +00:00
|
|
|
* Prevent arena effects information (eg. "shield -36") to overflow out of the arena
|
2017-01-31 21:07:59 +00:00
|
|
|
* Allow to cancel last moves
|
2017-01-23 22:46:04 +00:00
|
|
|
* Effect should be random in a range (eg. "damage target 50-75")
|
2017-02-21 22:38:31 +00:00
|
|
|
* Add critical hit/miss
|
|
|
|
* Add an overheat/cooling system
|
2017-01-14 13:38:29 +00:00
|
|
|
* Add auto-move to attack
|
2017-02-05 21:41:06 +00:00
|
|
|
* Merge identical sticky effects
|
2017-01-16 23:20:33 +00:00
|
|
|
* Handle effects overflowing ship tooltip when too numerous
|
2017-02-06 21:46:55 +00:00
|
|
|
* Add a fleet evaluator to make balanced fleets
|
2017-01-19 00:17:24 +00:00
|
|
|
* Mobile: think UI layout so that fingers do not block the view (right and left handed)
|
2017-01-19 18:33:56 +00:00
|
|
|
* Mobile: display tooltips larger and on the side of screen where the finger is not
|
2017-01-14 13:38:29 +00:00
|
|
|
* Mobile: targetting in two times, using a draggable target indicator
|
2017-01-19 18:33:56 +00:00
|
|
|
* AI: apply safety distances to move actions
|
2017-01-23 16:33:13 +00:00
|
|
|
* AI: bully AI crashes when winning a battle (trying to move toward null ship!)
|
2017-02-16 22:59:41 +00:00
|
|
|
* AI: use support equipments (repair drones...)
|
2015-04-21 20:14:17 +00:00
|
|
|
* Add a defeat screen (game over for now)
|
2017-01-14 13:38:29 +00:00
|
|
|
* Add a victory screen, with loot display
|
2015-04-21 21:40:15 +00:00
|
|
|
* Add retreat from battle
|
2017-02-16 18:05:47 +00:00
|
|
|
* Map: current fleet position is not visible enough
|
2017-02-14 00:30:50 +00:00
|
|
|
* Map: restore fog of war
|
|
|
|
* Map: add information on current star/location + information on hovered location
|
|
|
|
* Map: add stores and shipyards
|
|
|
|
* Map: remove jump links that cross the radius of other systems
|
|
|
|
* Map: improve performance
|
|
|
|
* Menu: fix background stars aggregating at right side when the game is not focused
|
2017-02-21 22:38:31 +00:00
|
|
|
* Tutorial
|
|
|
|
* Campaign save slots
|
2017-02-15 21:15:31 +00:00
|
|
|
* Missions/quests system
|
|
|
|
* Main story arc
|
2017-02-21 22:38:31 +00:00
|
|
|
|
|
|
|
Later, if possible:
|
|
|
|
* Multiplayer
|
|
|
|
* Saving to external file
|
|
|
|
* Saving to cloud
|