Larger arena ship sprites
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@ -37,7 +37,7 @@ module TS.SpaceTac.UI {
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this.sprite = new Phaser.Button(this.game, 0, 0, "ship-" + ship.model + "-sprite");
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this.sprite.rotation = ship.arena_angle;
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this.sprite.anchor.set(0.5, 0.5);
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this.sprite.scale.set(48 / this.sprite.width);
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this.sprite.scale.set(64 / this.sprite.width);
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this.addChild(this.sprite);
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// Add ship sprite
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