Added ship sprite rotation when moving
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@ -41,8 +41,9 @@ module SpaceTac.View {
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case "move":
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case "move":
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var sprite = this.view.arena.findShipSprite(event.ship);
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var sprite = this.view.arena.findShipSprite(event.ship);
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if (sprite) {
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if (sprite) {
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var angle = Math.atan2(event.target.y - sprite.y, event.target.x - sprite.x);
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var tween = this.view.game.tweens.create(sprite);
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var tween = this.view.game.tweens.create(sprite);
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tween.to({x: event.target.x, y: event.target.y});
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tween.to({x: event.target.x, y: event.target.y, rotation: angle});
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tween.start();
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tween.start();
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}
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}
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break;
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break;
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