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691 commits

Author SHA1 Message Date
Michaël Lemaire 9a6b0d3c6c Added deploy URL for github pages 2015-01-16 01:00:00 +01:00
Michaël Lemaire b94553f913 Added ship sprite rotation when moving 2015-01-16 01:00:00 +01:00
Michaël Lemaire 7fae46b53e Added action listing from attached equipment 2015-01-16 01:00:00 +01:00
Michaël Lemaire 03a0ab8e39 Updated bootstrap script to invoke buildout 2015-01-16 01:00:00 +01:00
Michaël Lemaire 6d5b0090a0 Missing asset 2015-01-16 01:00:00 +01:00
Michaël Lemaire 872ac12159 Added a ShipList to hold ship icons in battle view 2015-01-14 01:00:00 +01:00
Michaël Lemaire 0f45244a8e Added the first weapon (Gatling Gun), using LootGenerator, LootTemplate and the slots system 2015-01-14 01:00:00 +01:00
Michaël Lemaire 2a12a671a2 Fixed loot level generation 2015-01-14 01:00:00 +01:00
Michaël Lemaire 968c22c59f Fixed karma running tests twice in parallel (causing mush trouble) 2015-01-14 01:00:00 +01:00
Michaël Lemaire 0df8eabe08 Added LootGenerator 2015-01-14 01:00:00 +01:00
Michaël Lemaire 7d62ee42e2 Start of loot system 2015-01-13 01:00:00 +01:00
Michaël Lemaire 92131cbde6 Added move interpolation 2015-01-09 01:00:00 +01:00
Michaël Lemaire 3261e7bdb5 Destroy the test game after each unit test 2015-01-08 01:00:00 +01:00
Michaël Lemaire 09d07188aa Fixed tslint errors 2015-01-08 01:00:00 +01:00
Michaël Lemaire 9766193944 Added unit testing for BattleView 2015-01-08 01:00:00 +01:00
Michaël Lemaire 389db8d220 Added missing assets and test game destroying 2015-01-08 01:00:00 +01:00
Michaël Lemaire 34e3fbdb24 Added ValueBar 2015-01-08 01:00:00 +01:00
Michaël Lemaire a7f1cb41ab Added tslint style checker 2015-01-07 01:00:00 +01:00
Michaël Lemaire 18a20a7855 Improved tests coverage for actions 2015-01-07 01:00:00 +01:00
Michaël Lemaire 6b5e058382 Added karma coverage to the build loop 2015-01-07 01:00:00 +01:00
Michaël Lemaire 39fda0ffce Added missing type specs (no more implicit 'any') 2015-01-06 01:00:00 +01:00
Michaël Lemaire f21a9910b8 Added config to run tests from karma, with code coverage 2015-01-06 01:00:00 +01:00
Michaël Lemaire 709c43ade4 Added end turn action 2015-01-06 01:00:00 +01:00
Michaël Lemaire 16b67b94a7 Added targetting visual line for move action 2015-01-06 01:00:00 +01:00
Michaël Lemaire 8870b8839e Added ship sprite moving on move actions 2015-01-06 01:00:00 +01:00
Michaël Lemaire 9d55c8d085 Added action bar with action icons, using Targetting (WIP) 2015-01-02 01:00:00 +01:00
Michaël Lemaire eb727d4ff4 Added mouse move capture on arena background (for space targets) 2014-12-31 01:00:00 +01:00
Michaël Lemaire 6a30e1a045 Refactoring of some View code 2014-12-31 01:00:00 +01:00
Michaël Lemaire 4a5f975d25 Module renaming to avoid some errors due to file compiling order 2014-12-31 01:00:00 +01:00
Michaël Lemaire 1efa4a0595 Added action types (WIP) 2014-12-31 01:00:00 +01:00
Michaël Lemaire 37b7bd40d2 Added ship hovering system 2014-12-31 01:00:00 +01:00
Michaël Lemaire 4efaafafd9 Added battle log system (WIP) 2014-12-31 01:00:00 +01:00
Michaël Lemaire 006d95ae6b Added code to advance to next ship in play order 2014-12-31 01:00:00 +01:00
Michaël Lemaire 791a545abe Added code for move and action points 2014-12-31 01:00:00 +01:00
Michaël Lemaire a2b149bba5 Added basic test assets (sprites) 2014-12-30 01:00:00 +01:00
Michaël Lemaire 8a75ca968e Added ship icons and sprite in the BattleView 2014-12-30 01:00:00 +01:00
Michaël Lemaire ba27eddd55 Added unit testing with jasmine + battle play order by initiative throws 2014-12-30 01:00:00 +01:00
Michaël Lemaire b4b37a46d2 Added basic battle structure 2014-12-29 01:00:00 +01:00
Michaël Lemaire c0233ebd93 Fixed bower downloading 2014-12-28 01:00:00 +01:00
Michaël Lemaire ccfa9dd5b9 Added dist directory to gitignore 2014-12-28 01:00:00 +01:00
Michaël Lemaire 89d793cb33 Initial bootstrap 2014-12-28 01:00:00 +01:00