Michaël Lemaire
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05a0607445
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
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Michaël Lemaire
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3f268a3bff
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Fixed sticky effects not fading
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2017-11-28 19:01:56 +01:00 |
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Michaël Lemaire
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3310440ff9
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Fixed actionbar interactive status
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2017-11-14 23:45:41 +01:00 |
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Michaël Lemaire
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8b0ff9ee27
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
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Michaël Lemaire
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4b2d46754f
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Removed dead ships from play order
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2017-10-26 00:45:53 +02:00 |
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Michaël Lemaire
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0ff23c71a1
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Added framework for personality, and for ships to react to battle events
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2017-10-08 23:26:33 +02:00 |
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Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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f9d22c31f6
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Removed console.log
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2017-09-15 00:46:50 +02:00 |
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Michaël Lemaire
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284c0cf297
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Fixed many AI and AIDuel asynchronous issues
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2017-08-23 19:59:22 +02:00 |
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Michaël Lemaire
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31ec184a45
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Added UI sound effects
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2017-07-20 01:22:18 +02:00 |
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Michaël Lemaire
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9f170969ba
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Fixed events being broadcast after a battle end
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2017-07-10 23:40:52 +02:00 |
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Michaël Lemaire
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20377b49e7
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Fixed weapon effect originating from wrong ship location
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2017-06-23 00:37:38 +02:00 |
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Michaël Lemaire
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07d0eb7a9d
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battle: Fixed timing issues in log processing
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2017-06-13 22:48:43 +02:00 |
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Michaël Lemaire
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08a1946c1f
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More work on immersion
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2017-06-07 19:08:53 +02:00 |
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Michaël Lemaire
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efcb00e955
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Refactored battle log processing
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2017-05-30 20:23:35 +02:00 |
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Michaël Lemaire
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8c0aa73ab7
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Refactored MoveEvent for new battle log flow
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2017-05-30 18:24:55 +02:00 |
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Michaël Lemaire
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83807beb20
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Some refactoring needed for future work on battle log
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2017-05-30 01:15:32 +02:00 |
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Michaël Lemaire
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c717b153ce
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Added battle stats
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2017-05-26 01:09:29 +02:00 |
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Michaël Lemaire
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97a402cda0
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Add initial ship movement at the start of battle
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2017-05-22 20:06:33 +02:00 |
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Michaël Lemaire
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ff5ded689b
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ai: Improved play timing
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2017-05-19 01:19:05 +02:00 |
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Michaël Lemaire
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a1f005c609
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arena: Display hud info on value change
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2017-05-17 22:59:25 +02:00 |
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Michaël Lemaire
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9de1ebcad2
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arena: Added sticky effects indicator on ships
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2017-05-17 20:14:45 +02:00 |
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Michaël Lemaire
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4ccaf59978
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Added some sound effects
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2017-05-17 18:21:14 +02:00 |
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Michaël Lemaire
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52706a1617
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battleview: New ship list graphics
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2017-05-14 23:03:03 +02:00 |
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Michaël Lemaire
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3fb2cf8e31
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Fixed sticky effects not being removed at end of battle
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2017-05-10 19:16:57 +02:00 |
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Michaël Lemaire
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a4506d76fa
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Fix delay when skipping dead ship turn
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2017-03-15 01:24:56 +01:00 |
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Michaël Lemaire
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b9b8fa6314
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New battle outcome dialog (WIP)
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2017-03-13 00:32:41 +01:00 |
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Michaël Lemaire
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d3e12fa8e1
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typescript: Added strict null checks
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2017-03-09 18:11:00 +01:00 |
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Michaël Lemaire
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ed0908bfa8
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Refactoring of TestGame for testing UI
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2017-02-21 23:38:31 +01:00 |
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Michaël Lemaire
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8b2a4ea026
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Switched to individual power points display in actionbar
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2017-02-19 22:33:07 +01:00 |
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Michaël Lemaire
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9e0df7a08b
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Fixed several AI-related problems
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2017-02-16 23:59:41 +01:00 |
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Michaël Lemaire
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471ca8d2d0
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Better display of emergency stasis
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2017-02-15 23:34:27 +01:00 |
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Michaël Lemaire
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12ee9b823b
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Added drone animation when applying effects
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2017-02-15 22:15:31 +01:00 |
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Michaël Lemaire
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27057bbef9
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Added weapon blast visual effect
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2017-02-15 17:41:24 +01:00 |
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Michaël Lemaire
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8cb165e1a4
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Pause log processing during ship and weapon animations
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2017-02-14 01:30:50 +01:00 |
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Michaël Lemaire
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e5cd71f4e1
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Display ship values variations in arena
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2017-02-12 23:18:36 +01:00 |
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Michaël Lemaire
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bee43583ca
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
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