Michaël Lemaire
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3d6bc192d0
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Removed randomness factors in battle actions
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2018-03-21 00:23:00 +01:00 |
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Michaël Lemaire
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231484f7a8
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New weapon effectiveness system, based on precision, maneuvrability and luck
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2017-12-08 01:18:15 +01:00 |
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Michaël Lemaire
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05a0607445
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
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Michaël Lemaire
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8b0ff9ee27
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
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Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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1038de9c26
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Added ValueTransferEffect and Shield Transfer weapon
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2017-05-29 00:16:50 +02:00 |
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Michaël Lemaire
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088ed18391
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Refactored equipment/action system for leveled equipment generation
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2017-04-18 21:51:23 +02:00 |
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Michaël Lemaire
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bee43583ca
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
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