Michaël Lemaire
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e13ee56581
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Fixed area effects not applying
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2017-11-29 01:36:07 +01:00 |
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Michaël Lemaire
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3f268a3bff
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Fixed sticky effects not fading
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2017-11-28 19:01:56 +01:00 |
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Michaël Lemaire
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77f229c4d6
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Updated todo list
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2017-11-15 01:11:05 +01:00 |
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Michaël Lemaire
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87a5e7f49d
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Disabled character sheet interaction during battles (except loot screen)
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2017-11-15 00:45:09 +01:00 |
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Michaël Lemaire
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3310440ff9
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Fixed actionbar interactive status
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2017-11-14 23:45:41 +01:00 |
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Michaël Lemaire
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9d2f3d6c4d
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arena: Fixed initial play-order display in tactical mode
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2017-11-14 22:22:32 +01:00 |
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Michaël Lemaire
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763551a360
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actionbar: Fixed action icons not updating
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2017-11-14 22:07:29 +01:00 |
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Michaël Lemaire
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4f0121a436
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Fixed ShipTooltip test randomly failing
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2017-11-14 19:47:40 +01:00 |
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Michaël Lemaire
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5599f7576d
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multi: Restored spectator mode
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2017-11-14 01:31:13 +01:00 |
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Michaël Lemaire
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8b0ff9ee27
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
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Michaël Lemaire
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046c476c0a
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Switched to new testing tools
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2017-10-29 22:08:55 +01:00 |
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Michaël Lemaire
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dc89acd8a2
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
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Michaël Lemaire
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4b2d46754f
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Removed dead ships from play order
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2017-10-26 00:45:53 +02:00 |
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Michaël Lemaire
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99882829a9
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Improvements to UIBuilder
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2017-10-11 22:58:08 +02:00 |
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Michaël Lemaire
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ce9eb7456e
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Using UIBuilder for tooltips
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2017-10-11 00:32:46 +02:00 |
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Michaël Lemaire
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867dd54f10
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Refactored UI view testing
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2017-10-10 15:14:41 +02:00 |
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Michaël Lemaire
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0ff23c71a1
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Added framework for personality, and for ships to react to battle events
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2017-10-08 23:26:33 +02:00 |
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Michaël Lemaire
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58b166a351
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Added laser sound effect
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2017-10-05 19:50:59 +02:00 |
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Michaël Lemaire
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a42d9e77aa
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battle: Updated "space" and "return" key bindings
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2017-10-04 00:25:52 +02:00 |
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Michaël Lemaire
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2e344c498e
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targetting: Fixed ghost angle on "surroundings" mode
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2017-10-03 23:18:29 +02:00 |
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Michaël Lemaire
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a305f5a7b3
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Fix headless unit test error in karma
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2017-10-03 23:00:45 +02:00 |
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Michaël Lemaire
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e34372891e
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Added laser effect
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2017-10-03 22:56:25 +02:00 |
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Michaël Lemaire
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1936cfef8d
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Added cone targetting
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2017-10-03 18:11:30 +02:00 |
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Michaël Lemaire
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c559418d0e
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arena: Fixed ship tooltip masking targetting info
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2017-10-01 23:08:43 +02:00 |
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Michaël Lemaire
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452f3e5d10
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Fixed ship tooltip not being positioned correctly when an effect radius was displayed
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2017-10-01 23:00:23 +02:00 |
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Michaël Lemaire
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156a2ae4bd
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ui: Force leave hovered button when pressing keyboard
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2017-10-01 22:52:50 +02:00 |
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Michaël Lemaire
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3b4c5f0d7c
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actionbar: Restored overheat/cooldown display
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2017-10-01 20:16:41 +02:00 |
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Michaël Lemaire
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5a730762d1
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Fixed some targetting issues
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2017-10-01 18:33:48 +02:00 |
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Michaël Lemaire
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79e8ab789d
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New actionbar design
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2017-09-29 01:18:46 +02:00 |
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Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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d3f4cffde8
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Refactored targetting system
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2017-09-22 16:43:57 +02:00 |
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Michaël Lemaire
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f9d22c31f6
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Removed console.log
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2017-09-15 00:46:50 +02:00 |
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Michaël Lemaire
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2265f53a7b
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arena: Added targetting with number keys
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2017-09-14 00:26:14 +02:00 |
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Michaël Lemaire
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1dc6a5b768
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arena: Activate tactical mode while targetting + fixed some toggle issues
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2017-09-13 22:56:57 +02:00 |
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Michaël Lemaire
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f962f52b97
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battle: Wait for the splash screen to end
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2017-09-13 00:53:03 +02:00 |
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Michaël Lemaire
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919370fa5f
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Improved arena ship HUD
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2017-09-11 00:29:14 +02:00 |
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Michaël Lemaire
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d9cad0d786
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New waiting indicator
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2017-09-10 23:43:27 +02:00 |
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Michaël Lemaire
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1f8eb2d86d
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Removed drone once destroyed
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2017-08-25 01:02:32 +02:00 |
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Michaël Lemaire
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9016af3fff
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Work on new battle HUD continued
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2017-08-25 00:47:34 +02:00 |
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Michaël Lemaire
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545478b208
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Started work on new battle HUD
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2017-08-24 20:26:07 +02:00 |
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Michaël Lemaire
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284c0cf297
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Fixed many AI and AIDuel asynchronous issues
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2017-08-23 19:59:22 +02:00 |
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Michaël Lemaire
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b5101261a4
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Images to atlas (continued)
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2017-08-22 01:21:34 +02:00 |
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Michaël Lemaire
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5c4ffa4509
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Images to atlas (continued)
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2017-08-22 00:30:34 +02:00 |
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Michaël Lemaire
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b8a792a300
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Improved buttons for battle result dialog
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2017-08-22 00:01:11 +02:00 |
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Michaël Lemaire
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2106b93439
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Move distance is now dependent on maneuvrability
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2017-08-18 00:53:21 +02:00 |
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Michaël Lemaire
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d3cbcb0c04
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Fixed visual effects for repel action
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2017-08-17 23:26:02 +02:00 |
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Michaël Lemaire
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0f413d334c
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Added RepelEffect and use it in Gravit Shield action
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2017-08-17 19:51:22 +02:00 |
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Michaël Lemaire
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69651b77bd
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New text font
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2017-08-16 00:30:19 +02:00 |
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Michaël Lemaire
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e69a6b9efd
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Added two engines
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2017-08-01 00:49:00 +02:00 |
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Michaël Lemaire
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ff233bd164
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Fixed ship naming
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2017-07-31 20:17:43 +02:00 |
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