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30 commits

Author SHA1 Message Date
Michaël Lemaire 3cc168bae9 arena: Added auto-approach to bring in range for action 2017-06-22 01:32:18 +02:00
Michaël Lemaire 13291e7d5f Get around move exlusion areas in the move-fire simulator 2017-06-20 01:04:27 +02:00
Michaël Lemaire 7275288f13 Updated attributes and skills 2017-06-11 22:44:12 +02:00
Michaël Lemaire 52d4e1274c Improved cooldown representation 2017-05-22 18:29:04 +02:00
Michaël Lemaire c7799ce1e3 ai: Guess area effects at the final ship location 2017-05-19 01:22:48 +02:00
Michaël Lemaire ff5ded689b ai: Improved play timing 2017-05-19 01:19:05 +02:00
Michaël Lemaire 17bee3a81f AI: consider overheat and heal effects 2017-05-18 23:10:16 +02:00
Michaël Lemaire d0f475c0e4 AI: added random blast shots on a grid 2017-05-18 18:13:07 +02:00
Michaël Lemaire b9eaea41d0 AI: avoid damage to allies 2017-05-18 01:17:07 +02:00
Michaël Lemaire 84e56ffc7d Fixed some AI behavior 2017-05-18 01:03:33 +02:00
Michaël Lemaire b10725abda Removed Bully AI and fixed AI trying unavailable actions 2017-05-18 00:07:16 +02:00
Michaël Lemaire 33ec46e27a Improved tactical AI and set it as default 2017-05-10 01:20:05 +02:00
Michaël Lemaire 92129eb512 ai: Discourage from fleeing to arena borders 2017-05-09 23:09:44 +02:00
Michaël Lemaire 4be738fe4f Updated to typescript 2.3 2017-05-02 23:33:58 +02:00
Michaël Lemaire d5b37ff850 character sheet: Added equipment description 2017-04-19 00:55:59 +02:00
Michaël Lemaire 088ed18391 Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
Michaël Lemaire d3e12fa8e1 typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
Michaël Lemaire e64e3955b3 Weapons with blast can now target a ship indirectly 2017-03-09 00:18:40 +01:00
Michaël Lemaire ed5d338522 BullyAI now uses the MoveFireSimulator 2017-03-07 23:16:47 +01:00
Michaël Lemaire 144eb56537 Added log when an action cannot be applied 2017-03-07 20:27:46 +01:00
Michaël Lemaire 485d74dd7f Added producers and evaluators for TacticalAI 2017-02-27 01:42:12 +01:00
Michaël Lemaire 135123e7f1 Use RandomGenerator from tscommon 2017-02-26 18:44:15 +01:00
Michaël Lemaire db194b4bf6 New AI Duel page 2017-02-24 01:34:31 +01:00
Michaël Lemaire de8651440a Use of iterators as producers for TacticalAI 2017-02-22 02:14:14 +01:00
Michaël Lemaire 80a82664e1 Started work on TacticalAI and added AI tournament 2017-02-21 22:16:18 +01:00
Michaël Lemaire aa3af26790 Consume power before action starts 2017-02-19 22:52:11 +01:00
Michaël Lemaire 9e0df7a08b Fixed several AI-related problems 2017-02-16 23:59:41 +01:00
Michaël Lemaire e5cd71f4e1 Display ship values variations in arena 2017-02-12 23:18:36 +01:00
Michaël Lemaire 877af0e8c8 Restored game save serialization (using tscommon) 2017-02-09 01:26:04 +01:00
Michaël Lemaire bee43583ca Refactored namespaces 2017-02-09 01:00:35 +01:00