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61 commits

Author SHA1 Message Date
Michaël Lemaire 7d586d5a2b Added pinned effect, to prevent ships from moving 2018-06-13 20:17:46 +02:00
Michaël Lemaire c3268ebdea Forbid move and trigger actions while in vigilance 2018-04-04 18:17:10 +02:00
Michaël Lemaire 7bc6378754 Added vigilance system 2018-04-04 14:34:05 +02:00
Michaël Lemaire 37bb85e773 Added damage evasion 2018-03-26 17:30:43 +02:00
Michaël Lemaire 28e2f889bd New fleet creation mode for character sheet (allow to change ship model) 2018-03-20 23:06:39 +01:00
Michaël Lemaire 69a65b0735 Improved character sheet tooltips 2018-03-06 15:39:48 +01:00
Michaël Lemaire 2f52fd0031 New ship upgrade system, replacing equipments 2018-02-27 17:26:55 +01:00
Michaël Lemaire fa98a57ee2 Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
Michaël Lemaire 8f3c54632c Fixed toggle actions not being reset at the end of battle 2017-12-20 19:23:33 +01:00
Michaël Lemaire cda87c3f06 story: Fixed initial contact ship being without equipment 2017-12-12 23:17:25 +01:00
Michaël Lemaire a2ad1ecab0 Fixed dead ship leaving its drones behind 2017-11-30 00:56:22 +01:00
Michaël Lemaire e13ee56581 Fixed area effects not applying 2017-11-29 01:36:07 +01:00
Michaël Lemaire 8b0ff9ee27 Use DiffLog to apply revertable diffs to battle state 2017-11-14 01:07:06 +01:00
Michaël Lemaire 4b2d46754f Removed dead ships from play order 2017-10-26 00:45:53 +02:00
Michaël Lemaire 0ff23c71a1 Added framework for personality, and for ships to react to battle events 2017-10-08 23:26:33 +02:00
Michaël Lemaire 1936cfef8d Added cone targetting 2017-10-03 18:11:30 +02:00
Michaël Lemaire e511b78754 tscommon namespace renamed 2017-09-25 00:23:22 +02:00
Michaël Lemaire d3f4cffde8 Refactored targetting system 2017-09-22 16:43:57 +02:00
Michaël Lemaire 8be89b1825 actionbar: Fixed move actions not always be first 2017-09-18 01:12:51 +02:00
Michaël Lemaire 7a99f97b00 Equipment balancing 2017-09-18 00:49:53 +02:00
Michaël Lemaire 0f413d334c Added RepelEffect and use it in Gravit Shield action 2017-08-17 19:51:22 +02:00
Michaël Lemaire ff233bd164 Fixed ship naming 2017-07-31 20:17:43 +02:00
Michaël Lemaire b8bfbb8063 character sheet: Added tooltips for attributes with description and sources (WIP) 2017-07-13 01:18:20 +02:00
Michaël Lemaire 993ed0e897 Added escort mission part 2017-07-02 20:21:04 +02:00
Michaël Lemaire d4ae153685 Fixed some active effects display issues 2017-06-25 23:07:53 +02:00
Michaël Lemaire b6f80caf70 Fixed setting capacity attribute not broadcasting value change 2017-06-23 01:04:54 +02:00
Michaël Lemaire 20377b49e7 Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
Michaël Lemaire 8c6892f5c0 Handle toggle actions effects correctly 2017-06-14 00:01:39 +02:00
Michaël Lemaire f62f2236f8 Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
Michaël Lemaire 7275288f13 Updated attributes and skills 2017-06-11 22:44:12 +02:00
Michaël Lemaire ba4cda168a Fixed ship rotation animation 2017-06-07 19:09:06 +02:00
Michaël Lemaire 8c0aa73ab7 Refactored MoveEvent for new battle log flow 2017-05-30 18:24:55 +02:00
Michaël Lemaire 83807beb20 Some refactoring needed for future work on battle log 2017-05-30 01:15:32 +02:00
Michaël Lemaire 6d01734238 Fixed move exclusion radius 2017-05-29 20:12:57 +02:00
Michaël Lemaire c717b153ce Added battle stats 2017-05-26 01:09:29 +02:00
Michaël Lemaire c53ceff4df A bit of balancing
As ship models cannot be changed for now, they are set to be identical
2017-05-23 18:43:05 +02:00
Michaël Lemaire a8d0369292 Added equipment overheat / cooldown 2017-05-17 01:12:05 +02:00
Michaël Lemaire 5d4315f1ca Simplified drones behavior 2017-05-11 00:52:16 +02:00
Michaël Lemaire 962621c231 Fixed drones of dead ship never being destroyed 2017-05-10 19:28:27 +02:00
Michaël Lemaire 3fb2cf8e31 Fixed sticky effects not being removed at end of battle 2017-05-10 19:16:57 +02:00
Michaël Lemaire 4be738fe4f Updated to typescript 2.3 2017-05-02 23:33:58 +02:00
Michaël Lemaire f8c443f3c9 Fixed encounter generation matching star system level 2017-04-26 01:27:42 +02:00
Michaël Lemaire eb28591abd character sheet: Fixed a possible loss of equipment 2017-04-25 20:24:43 +02:00
Michaël Lemaire 2fb696544f Add equipment price depreciation by using it 2017-04-24 19:59:16 +02:00
Michaël Lemaire d5b37ff850 character sheet: Added equipment description 2017-04-19 00:55:59 +02:00
Michaël Lemaire 088ed18391 Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
Michaël Lemaire 7f9f13d781 character sheet: Added ability to transfer items between ships 2017-03-22 22:16:59 +01:00
Michaël Lemaire 9c358113db Added skill upgrading 2017-03-17 01:07:00 +01:00
Michaël Lemaire b916230002 Added retreat after defeat 2017-03-14 23:28:07 +01:00
Michaël Lemaire ca7be2e416 Added ability to loot items at the end of battle 2017-03-14 18:48:04 +01:00