Michaël Lemaire
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28e2f889bd
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New fleet creation mode for character sheet (allow to change ship model)
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2018-03-20 23:06:39 +01:00 |
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Michaël Lemaire
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69a65b0735
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Improved character sheet tooltips
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2018-03-06 15:39:48 +01:00 |
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Michaël Lemaire
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2f52fd0031
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
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Michaël Lemaire
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fa98a57ee2
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
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Michaël Lemaire
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8f3c54632c
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Fixed toggle actions not being reset at the end of battle
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2017-12-20 19:23:33 +01:00 |
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Michaël Lemaire
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cda87c3f06
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story: Fixed initial contact ship being without equipment
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2017-12-12 23:17:25 +01:00 |
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Michaël Lemaire
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a2ad1ecab0
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Fixed dead ship leaving its drones behind
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2017-11-30 00:56:22 +01:00 |
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Michaël Lemaire
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e13ee56581
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Fixed area effects not applying
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2017-11-29 01:36:07 +01:00 |
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Michaël Lemaire
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8b0ff9ee27
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
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Michaël Lemaire
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4b2d46754f
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Removed dead ships from play order
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2017-10-26 00:45:53 +02:00 |
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Michaël Lemaire
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0ff23c71a1
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Added framework for personality, and for ships to react to battle events
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2017-10-08 23:26:33 +02:00 |
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Michaël Lemaire
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1936cfef8d
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Added cone targetting
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2017-10-03 18:11:30 +02:00 |
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Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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d3f4cffde8
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Refactored targetting system
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2017-09-22 16:43:57 +02:00 |
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Michaël Lemaire
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8be89b1825
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actionbar: Fixed move actions not always be first
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2017-09-18 01:12:51 +02:00 |
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Michaël Lemaire
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7a99f97b00
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Equipment balancing
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2017-09-18 00:49:53 +02:00 |
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Michaël Lemaire
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0f413d334c
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Added RepelEffect and use it in Gravit Shield action
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2017-08-17 19:51:22 +02:00 |
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Michaël Lemaire
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ff233bd164
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Fixed ship naming
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2017-07-31 20:17:43 +02:00 |
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Michaël Lemaire
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b8bfbb8063
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character sheet: Added tooltips for attributes with description and sources (WIP)
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2017-07-13 01:18:20 +02:00 |
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Michaël Lemaire
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993ed0e897
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Added escort mission part
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2017-07-02 20:21:04 +02:00 |
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Michaël Lemaire
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d4ae153685
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Fixed some active effects display issues
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2017-06-25 23:07:53 +02:00 |
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Michaël Lemaire
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b6f80caf70
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Fixed setting capacity attribute not broadcasting value change
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2017-06-23 01:04:54 +02:00 |
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Michaël Lemaire
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20377b49e7
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Fixed weapon effect originating from wrong ship location
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2017-06-23 00:37:38 +02:00 |
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Michaël Lemaire
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8c6892f5c0
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Handle toggle actions effects correctly
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2017-06-14 00:01:39 +02:00 |
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Michaël Lemaire
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f62f2236f8
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Added Damage Protector (visual feedback still missing)
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2017-06-13 00:28:54 +02:00 |
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Michaël Lemaire
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7275288f13
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Updated attributes and skills
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2017-06-11 22:44:12 +02:00 |
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Michaël Lemaire
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ba4cda168a
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Fixed ship rotation animation
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2017-06-07 19:09:06 +02:00 |
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Michaël Lemaire
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8c0aa73ab7
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Refactored MoveEvent for new battle log flow
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2017-05-30 18:24:55 +02:00 |
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Michaël Lemaire
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83807beb20
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Some refactoring needed for future work on battle log
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2017-05-30 01:15:32 +02:00 |
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Michaël Lemaire
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6d01734238
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Fixed move exclusion radius
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2017-05-29 20:12:57 +02:00 |
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Michaël Lemaire
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c717b153ce
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Added battle stats
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2017-05-26 01:09:29 +02:00 |
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Michaël Lemaire
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c53ceff4df
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A bit of balancing
As ship models cannot be changed for now, they are set to be identical
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2017-05-23 18:43:05 +02:00 |
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Michaël Lemaire
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a8d0369292
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Added equipment overheat / cooldown
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2017-05-17 01:12:05 +02:00 |
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Michaël Lemaire
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5d4315f1ca
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Simplified drones behavior
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2017-05-11 00:52:16 +02:00 |
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Michaël Lemaire
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962621c231
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Fixed drones of dead ship never being destroyed
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2017-05-10 19:28:27 +02:00 |
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Michaël Lemaire
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3fb2cf8e31
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Fixed sticky effects not being removed at end of battle
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2017-05-10 19:16:57 +02:00 |
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Michaël Lemaire
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4be738fe4f
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Updated to typescript 2.3
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2017-05-02 23:33:58 +02:00 |
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Michaël Lemaire
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f8c443f3c9
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Fixed encounter generation matching star system level
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2017-04-26 01:27:42 +02:00 |
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Michaël Lemaire
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eb28591abd
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character sheet: Fixed a possible loss of equipment
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2017-04-25 20:24:43 +02:00 |
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Michaël Lemaire
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2fb696544f
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Add equipment price depreciation by using it
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2017-04-24 19:59:16 +02:00 |
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Michaël Lemaire
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d5b37ff850
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character sheet: Added equipment description
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2017-04-19 00:55:59 +02:00 |
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Michaël Lemaire
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088ed18391
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Refactored equipment/action system for leveled equipment generation
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2017-04-18 21:51:23 +02:00 |
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Michaël Lemaire
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7f9f13d781
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character sheet: Added ability to transfer items between ships
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2017-03-22 22:16:59 +01:00 |
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Michaël Lemaire
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9c358113db
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Added skill upgrading
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2017-03-17 01:07:00 +01:00 |
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Michaël Lemaire
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b916230002
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Added retreat after defeat
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2017-03-14 23:28:07 +01:00 |
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Michaël Lemaire
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ca7be2e416
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Added ability to loot items at the end of battle
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2017-03-14 18:48:04 +01:00 |
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Michaël Lemaire
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0b327fec26
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Fixed ship listing "nothing" actions as available
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2017-03-10 12:11:09 +01:00 |
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Michaël Lemaire
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d3e12fa8e1
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typescript: Added strict null checks
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2017-03-09 18:11:00 +01:00 |
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Michaël Lemaire
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80e3f212d6
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Added ability to equip/unequip from character sheet
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2017-03-06 00:29:02 +01:00 |
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Michaël Lemaire
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0cdc7b3def
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character sheet: Added equipment display in slots and cargo slots
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2017-03-05 18:48:13 +01:00 |
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