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16 commits

Author SHA1 Message Date
Michaël Lemaire 9fcea58fc9 map: Added sound and effect for jumps between systems 2018-06-07 23:03:22 +02:00
Michaël Lemaire 811bfa182d Migration to Phaser 3 2018-06-04 09:48:04 +02:00
Michaël Lemaire fa98a57ee2 Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
Michaël Lemaire e511b78754 tscommon namespace renamed 2017-09-25 00:23:22 +02:00
Michaël Lemaire 8530ab88f3 Use atlas to pack images 2017-07-27 00:54:56 +02:00
Michaël Lemaire 81f7174b58 map: Fixed refresh triggers (for displayed fleet mainly) 2017-07-16 19:55:38 +02:00
Michaël Lemaire c8c08dc4cd Fixed display when an escorted ship is added to the fleet 2017-07-09 23:18:05 +02:00
Michaël Lemaire 896265e102 map: Added action menu 2017-06-06 00:05:34 +02:00
Michaël Lemaire f8c443f3c9 Fixed encounter generation matching star system level 2017-04-26 01:27:42 +02:00
Michaël Lemaire b5be5575b3 Fixed ship sprite size in universe map 2017-04-16 17:09:26 +02:00
Michaël Lemaire 18daed4c72 map: Added current location marker 2017-03-16 00:45:52 +01:00
Michaël Lemaire 849766e467 Improved universe map performance 2017-03-10 00:21:34 +01:00
Michaël Lemaire d3e12fa8e1 typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
Michaël Lemaire b7a02e2b37 Fixed fleet orbit animation 2017-02-09 22:01:37 +01:00
Michaël Lemaire 9fce8812a3 Restored ability to jump between systems 2017-02-09 20:16:49 +01:00
Michaël Lemaire bee43583ca Refactored namespaces 2017-02-09 01:00:35 +01:00
Renamed from src/view/map/FleetDisplay.ts (Browse further)