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Author SHA1 Message Date
Michaël Lemaire a60ad14c79 Switch to es6 2019-05-13 23:17:58 +02:00
Michaël Lemaire 4e624dc9db Display simulated ship displacement effects while targetting 2018-06-13 23:52:36 +02:00
Michaël Lemaire 811bfa182d Migration to Phaser 3 2018-06-04 09:48:04 +02:00
Michaël Lemaire 7bc6378754 Added vigilance system 2018-04-04 14:34:05 +02:00
Michaël Lemaire c28d7ba8eb Started work on arena grid 2018-03-21 23:09:26 +01:00
Michaël Lemaire e1fa5bdc00 Updated jasmine 2018-03-11 23:19:45 +01:00
Michaël Lemaire 2f52fd0031 New ship upgrade system, replacing equipments 2018-02-27 17:26:55 +01:00
Michaël Lemaire fa98a57ee2 Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
Michaël Lemaire f9859c157e Fixed equipment price depreciation and displayed stat 2018-01-02 19:23:12 +01:00
Michaël Lemaire 7e20599fce Process AI in a web worker if available 2017-12-21 20:04:54 +01:00
Michaël Lemaire 8e3339d6f4 Fixed the suicide case 2017-12-05 00:46:48 +01:00
Michaël Lemaire bb780415a3 Improved battle "flow" (for better information reading) 2017-12-04 19:12:06 +01:00
Michaël Lemaire 8b0ff9ee27 Use DiffLog to apply revertable diffs to battle state 2017-11-14 01:07:06 +01:00
Michaël Lemaire 4b2d46754f Removed dead ships from play order 2017-10-26 00:45:53 +02:00
Michaël Lemaire 08e1b506b1 Added Prokhorov Laser and Kelvin Generator 2017-10-02 18:02:30 +02:00
Michaël Lemaire e511b78754 tscommon namespace renamed 2017-09-25 00:23:22 +02:00
Michaël Lemaire 34d87516cf Added battle stat "Equipment wear" 2017-09-15 00:24:53 +02:00
Michaël Lemaire 284c0cf297 Fixed many AI and AIDuel asynchronous issues 2017-08-23 19:59:22 +02:00
Michaël Lemaire 0f413d334c Added RepelEffect and use it in Gravit Shield action 2017-08-17 19:51:22 +02:00
Michaël Lemaire cb138eaa20 Fix AI not playing after game loading 2017-07-20 17:49:47 +02:00
Michaël Lemaire d4ae153685 Fixed some active effects display issues 2017-06-25 23:07:53 +02:00
Michaël Lemaire f62f2236f8 Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
Michaël Lemaire efcb00e955 Refactored battle log processing 2017-05-30 20:23:35 +02:00
Michaël Lemaire 8c0aa73ab7 Refactored MoveEvent for new battle log flow 2017-05-30 18:24:55 +02:00
Michaël Lemaire 83807beb20 Some refactoring needed for future work on battle log 2017-05-30 01:15:32 +02:00
Michaël Lemaire a4db1f6ba3 Updated starting battle positions 2017-05-30 12:33:07 +02:00
Michaël Lemaire c717b153ce Added battle stats 2017-05-26 01:09:29 +02:00
Michaël Lemaire b9eaea41d0 AI: avoid damage to allies 2017-05-18 01:17:07 +02:00
Michaël Lemaire 8bfc26b99b Fixed arena size 2017-05-15 21:55:57 +02:00
Michaël Lemaire 019cb73c7e battleview: New ship tooltip 2017-05-15 01:00:36 +02:00
Michaël Lemaire 5d4315f1ca Simplified drones behavior 2017-05-11 00:52:16 +02:00
Michaël Lemaire 3fb2cf8e31 Fixed sticky effects not being removed at end of battle 2017-05-10 19:16:57 +02:00
Michaël Lemaire 33ec46e27a Improved tactical AI and set it as default 2017-05-10 01:20:05 +02:00
Michaël Lemaire d68f295f2d Added battle experience 2017-05-09 19:19:26 +02:00
Michaël Lemaire c6ce8a1a6c Started work on remote session saving (WIP) 2017-05-03 00:49:35 +02:00
Michaël Lemaire f8c443f3c9 Fixed encounter generation matching star system level 2017-04-26 01:27:42 +02:00
Michaël Lemaire 2fb696544f Add equipment price depreciation by using it 2017-04-24 19:59:16 +02:00
Michaël Lemaire b916230002 Added retreat after defeat 2017-03-14 23:28:07 +01:00
Michaël Lemaire ca7be2e416 Added ability to loot items at the end of battle 2017-03-14 18:48:04 +01:00
Michaël Lemaire d3e12fa8e1 typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
Michaël Lemaire 485d74dd7f Added producers and evaluators for TacticalAI 2017-02-27 01:42:12 +01:00
Michaël Lemaire de8651440a Use of iterators as producers for TacticalAI 2017-02-22 02:14:14 +01:00
Michaël Lemaire 80a82664e1 Started work on TacticalAI and added AI tournament 2017-02-21 22:16:18 +01:00
Michaël Lemaire fc483c1967 Revert arena scaling 2017-02-19 17:54:19 +01:00
Michaël Lemaire 9e0df7a08b Fixed several AI-related problems 2017-02-16 23:59:41 +01:00
Michaël Lemaire 13b6c13ef4 Fixed restoring from saved battle 2017-02-16 19:24:21 +01:00
Michaël Lemaire 471ca8d2d0 Better display of emergency stasis 2017-02-15 23:34:27 +01:00
Michaël Lemaire 8cb165e1a4 Pause log processing during ship and weapon animations 2017-02-14 01:30:50 +01:00
Michaël Lemaire 877af0e8c8 Restored game save serialization (using tscommon) 2017-02-09 01:26:04 +01:00
Michaël Lemaire bee43583ca Refactored namespaces 2017-02-09 01:00:35 +01:00
Renamed from src/game/Battle.ts (Browse further)