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44 commits

Author SHA1 Message Date
Michaël Lemaire ade6b8068d Added fast forward option to speed up animations when clicking 2018-06-11 18:09:13 +02:00
Michaël Lemaire 7879457035 Refactored animation system to be able to control the playback speed 2018-06-11 00:58:42 +02:00
Michaël Lemaire b6261bb420 Fixed map screen not being interactive 2018-06-06 19:09:31 +02:00
Michaël Lemaire 811bfa182d Migration to Phaser 3 2018-06-04 09:48:04 +02:00
Michaël Lemaire 2f52fd0031 New ship upgrade system, replacing equipments 2018-02-27 17:26:55 +01:00
Michaël Lemaire 0c429bd305 Rebalanced power depleter (as its effect lasts on turn end) 2017-12-04 22:48:18 +01:00
Michaël Lemaire bb780415a3 Improved battle "flow" (for better information reading) 2017-12-04 19:12:06 +01:00
Michaël Lemaire 05a0607445 Restored drones feature 2017-11-29 23:03:58 +01:00
Michaël Lemaire 3f268a3bff Fixed sticky effects not fading 2017-11-28 19:01:56 +01:00
Michaël Lemaire 3310440ff9 Fixed actionbar interactive status 2017-11-14 23:45:41 +01:00
Michaël Lemaire 8b0ff9ee27 Use DiffLog to apply revertable diffs to battle state 2017-11-14 01:07:06 +01:00
Michaël Lemaire 4b2d46754f Removed dead ships from play order 2017-10-26 00:45:53 +02:00
Michaël Lemaire 0ff23c71a1 Added framework for personality, and for ships to react to battle events 2017-10-08 23:26:33 +02:00
Michaël Lemaire e511b78754 tscommon namespace renamed 2017-09-25 00:23:22 +02:00
Michaël Lemaire f9d22c31f6 Removed console.log 2017-09-15 00:46:50 +02:00
Michaël Lemaire 284c0cf297 Fixed many AI and AIDuel asynchronous issues 2017-08-23 19:59:22 +02:00
Michaël Lemaire 31ec184a45 Added UI sound effects 2017-07-20 01:22:18 +02:00
Michaël Lemaire 9f170969ba Fixed events being broadcast after a battle end 2017-07-10 23:40:52 +02:00
Michaël Lemaire 20377b49e7 Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
Michaël Lemaire 07d0eb7a9d battle: Fixed timing issues in log processing 2017-06-13 22:48:43 +02:00
Michaël Lemaire 08a1946c1f More work on immersion 2017-06-07 19:08:53 +02:00
Michaël Lemaire efcb00e955 Refactored battle log processing 2017-05-30 20:23:35 +02:00
Michaël Lemaire 8c0aa73ab7 Refactored MoveEvent for new battle log flow 2017-05-30 18:24:55 +02:00
Michaël Lemaire 83807beb20 Some refactoring needed for future work on battle log 2017-05-30 01:15:32 +02:00
Michaël Lemaire c717b153ce Added battle stats 2017-05-26 01:09:29 +02:00
Michaël Lemaire 97a402cda0 Add initial ship movement at the start of battle 2017-05-22 20:06:33 +02:00
Michaël Lemaire ff5ded689b ai: Improved play timing 2017-05-19 01:19:05 +02:00
Michaël Lemaire a1f005c609 arena: Display hud info on value change 2017-05-17 22:59:25 +02:00
Michaël Lemaire 9de1ebcad2 arena: Added sticky effects indicator on ships 2017-05-17 20:14:45 +02:00
Michaël Lemaire 4ccaf59978 Added some sound effects 2017-05-17 18:21:14 +02:00
Michaël Lemaire 52706a1617 battleview: New ship list graphics 2017-05-14 23:03:03 +02:00
Michaël Lemaire 3fb2cf8e31 Fixed sticky effects not being removed at end of battle 2017-05-10 19:16:57 +02:00
Michaël Lemaire a4506d76fa Fix delay when skipping dead ship turn 2017-03-15 01:24:56 +01:00
Michaël Lemaire b9b8fa6314 New battle outcome dialog (WIP) 2017-03-13 00:32:41 +01:00
Michaël Lemaire d3e12fa8e1 typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
Michaël Lemaire ed0908bfa8 Refactoring of TestGame for testing UI 2017-02-21 23:38:31 +01:00
Michaël Lemaire 8b2a4ea026 Switched to individual power points display in actionbar 2017-02-19 22:33:07 +01:00
Michaël Lemaire 9e0df7a08b Fixed several AI-related problems 2017-02-16 23:59:41 +01:00
Michaël Lemaire 471ca8d2d0 Better display of emergency stasis 2017-02-15 23:34:27 +01:00
Michaël Lemaire 12ee9b823b Added drone animation when applying effects 2017-02-15 22:15:31 +01:00
Michaël Lemaire 27057bbef9 Added weapon blast visual effect 2017-02-15 17:41:24 +01:00
Michaël Lemaire 8cb165e1a4 Pause log processing during ship and weapon animations 2017-02-14 01:30:50 +01:00
Michaël Lemaire e5cd71f4e1 Display ship values variations in arena 2017-02-12 23:18:36 +01:00
Michaël Lemaire bee43583ca Refactored namespaces 2017-02-09 01:00:35 +01:00
Renamed from src/view/battle/LogProcessor.ts (Browse further)