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16 commits

Author SHA1 Message Date
Michaël Lemaire d3f4cffde8 Refactored targetting system 2017-09-22 16:43:57 +02:00
Michaël Lemaire ff233bd164 Fixed ship naming 2017-07-31 20:17:43 +02:00
Michaël Lemaire 4105319fff character sheet: Added slot type to equipment title 2017-05-29 00:24:41 +02:00
Michaël Lemaire a8d0369292 Added equipment overheat / cooldown 2017-05-17 01:12:05 +02:00
Michaël Lemaire f60bbf6e39 arena: Add tooltip on deployed drones 2017-05-10 19:48:28 +02:00
Michaël Lemaire 4be738fe4f Updated to typescript 2.3 2017-05-02 23:33:58 +02:00
Michaël Lemaire f8c443f3c9 Fixed encounter generation matching star system level 2017-04-26 01:27:42 +02:00
Michaël Lemaire 2fb696544f Add equipment price depreciation by using it 2017-04-24 19:59:16 +02:00
Michaël Lemaire 5a5be8addc Added equipment generation of different quality 2017-04-20 23:20:50 +02:00
Michaël Lemaire d5b37ff850 character sheet: Added equipment description 2017-04-19 00:55:59 +02:00
Michaël Lemaire 088ed18391 Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
Michaël Lemaire 7f9f13d781 character sheet: Added ability to transfer items between ships 2017-03-22 22:16:59 +01:00
Michaël Lemaire ca7be2e416 Added ability to loot items at the end of battle 2017-03-14 18:48:04 +01:00
Michaël Lemaire d3e12fa8e1 typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
Michaël Lemaire 485d74dd7f Added producers and evaluators for TacticalAI 2017-02-27 01:42:12 +01:00
Michaël Lemaire bee43583ca Refactored namespaces 2017-02-09 01:00:35 +01:00
Renamed from src/game/Equipment.ts (Browse further)