455 B
455 B
Balancing notes
Constant
- Initiative = 0-3
Level 1
- Mean HP = 4
- Mean damage = 2
- Power = move half arena + one action
- 2 or 3 actions
Level 10
- Mean HP = 10
- Mean damage = 6
- Power = move across arena + two actions (or one action and move again)
- Up to 8 actions
Three upgrades per level
- Improved strong point
- Reduced weakness
- Complementary or outside-the-box thinking
Total cost: roughly 6 upgrade points per level