24 lines
1.1 KiB
Plaintext
24 lines
1.1 KiB
Plaintext
* Restore serialization
|
|
* Drones: add hooks on game events
|
|
* Drones: add sprite, radius and tooltip
|
|
* Allow to cancel last moves
|
|
* Effect should be random in a range (eg. "damage target 50-75")
|
|
* Add an overload/cooling system
|
|
* Add auto-move to attack
|
|
* Escape key should cancel selected action
|
|
* Merge identical sticky effects
|
|
* Handle effects overflowing ship tooltip when too numerous
|
|
* Proper arena scaling (not graphical, only space coordinates)
|
|
* Add a fleet evaluator to make balanced fleets
|
|
* Fix AI playing in background in GameSession.spec.ts
|
|
* Mobile: think UI layout so that fingers do not block the view (right and left handed)
|
|
* Mobile: display tooltips larger and on the side of screen where the finger is not
|
|
* Mobile: targetting in two times, using a draggable target indicator
|
|
* AI: apply safety distances to move actions
|
|
* AI: bully AI crashes when winning a battle (trying to move toward null ship!)
|
|
* Add a defeat screen (game over for now)
|
|
* Add a victory screen, with loot display
|
|
* Add retreat from battle
|
|
* Map : restore ability to jump to other systems
|
|
* Map : add stores
|