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spacetac/src/ui/common/UIComponent.ts

88 lines
2.7 KiB
TypeScript

module TS.SpaceTac.UI {
/**
* Base class for UI components
*/
export class UIComponent {
private view: BaseView;
private parent: UIComponent | null;
private container: Phaser.Group;
private width: number;
private height: number;
constructor(parent: BaseView | UIComponent, width: number, height: number) {
if (parent instanceof UIComponent) {
this.view = parent.view;
this.parent = parent;
} else {
this.view = parent;
this.parent = null;
}
this.container = this.view.add.group();
this.width = width;
this.height = height;
}
/**
* Set the component's visibility, with optional transition (in milliseconds)
*/
setVisible(visible: boolean, transition = 0): void {
if (transition > 0) {
this.view.animations.setVisible(this.container, visible, transition);
} else {
this.container.visible = visible;
}
}
/**
* Get the component's declared size
*/
getSize(): [number, number] {
return [this.width, this.height];
}
/**
* Get the width and height of parent
*/
getParentSize(): [number, number] {
if (this.parent) {
return this.parent.getSize();
} else {
return [this.view.getWidth(), this.view.getHeight()];
}
}
/**
* Return the component's position (either relative to its parent, or absolute in the view)
*/
getPosition(relative = false): [number, number] {
if (relative || !this.parent) {
return [this.container.x, this.container.y];
} else {
let [px, py] = this.parent.getPosition();
return [px + this.container.x, py + this.container.y];
}
}
/**
* Position the component inside the boundaries of its parent.
*
* (0, 0) is the top-left anchoring, (1, 1) is the bottom-right one.
*
* If *pixelsnap* is true, position will be rounded to pixel.
*/
setPositionInsideParent(x: number, y: number, pixelsnap = true): void {
let [pwidth, pheight] = this.getParentSize();
let [width, height] = this.getSize();
let rx = (pwidth - width) * x;
let ry = (pheight - height) * y;
if (pixelsnap) {
this.container.position.set(Math.round(rx), Math.round(ry));
} else {
this.container.position.set(rx, ry);
}
}
}
}