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spacetac/src/scripts/game
2015-03-19 01:00:00 +01:00
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actions Added handling of in-space targets for area effects 2015-03-11 01:00:00 +01:00
ai Some init polishing, and beginning of main menu 2015-03-12 01:00:00 +01:00
effects Made the game state fully serializable 2015-03-03 01:00:00 +01:00
equipments Added unit testing for SubMunitionMissile 2015-03-12 01:00:00 +01:00
events Made the game state fully serializable 2015-03-03 01:00:00 +01:00
specs Added basic star systems generation and displaying 2015-03-19 01:00:00 +01:00
Attribute.ts Made the game state fully serializable 2015-03-03 01:00:00 +01:00
AttributeCollection.ts Made the game state fully serializable 2015-03-03 01:00:00 +01:00
Battle.ts Added handling of in-space targets for area effects 2015-03-11 01:00:00 +01:00
BattleLog.ts Added game saving and loading to localStorage (just with keyboard shortcuts now) 2015-03-04 01:00:00 +01:00
BattleOutcome.ts Moved level from fleet to ships 2015-03-12 01:00:00 +01:00
EffectTemplate.ts Added effect generation from templates 2015-01-22 01:00:00 +01:00
Equipment.ts Made the game state fully serializable 2015-03-03 01:00:00 +01:00
Fleet.ts Moved level from fleet to ships 2015-03-12 01:00:00 +01:00
LootGenerator.ts Added looting of enemy ships after battle 2015-02-13 01:00:00 +01:00
LootTemplate.ts Added initial work for game data serialization 2015-03-02 01:00:00 +01:00
Player.ts Made the game state fully serializable 2015-03-03 01:00:00 +01:00
RandomGenerator.ts Added looting from the battle outcome (WIP) 2015-02-13 01:00:00 +01:00
Range.ts Added initial work for game data serialization 2015-03-02 01:00:00 +01:00
Serializable.ts Fixed serializer ID sequence not being reset on load 2015-03-12 01:00:00 +01:00
Serializer.ts Fixed serializer ID sequence not being reset on load 2015-03-12 01:00:00 +01:00
Ship.ts Moved level from fleet to ships 2015-03-12 01:00:00 +01:00
ShipGenerator.ts Added looting of enemy ships after battle 2015-02-13 01:00:00 +01:00
Slot.ts Made the game state fully serializable 2015-03-03 01:00:00 +01:00
Star.ts Added basic star systems generation and displaying 2015-03-19 01:00:00 +01:00
StarLink.ts Added basic star systems generation and displaying 2015-03-19 01:00:00 +01:00
Target.ts Added handling of in-space targets for area effects 2015-03-11 01:00:00 +01:00
TestTools.ts Added unit testing for SubMunitionMissile 2015-03-12 01:00:00 +01:00
Tools.ts Added initial work for game data serialization 2015-03-02 01:00:00 +01:00
Universe.ts Added basic star systems generation and displaying 2015-03-19 01:00:00 +01:00