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spacetac/src/core/missions
2018-01-16 01:08:24 +01:00
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ActiveMissions.spec.ts Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
ActiveMissions.ts tscommon namespace renamed 2017-09-25 00:23:22 +02:00
MainStory.spec.ts Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
MainStory.ts Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
Mission.spec.ts Switched to new testing tools 2017-10-29 22:08:55 +01:00
Mission.ts tscommon namespace renamed 2017-09-25 00:23:22 +02:00
MissionGenerator.spec.ts Apply new testing tools 2017-10-26 23:47:13 +02:00
MissionGenerator.ts story: Fixed initial contact ship being without equipment 2017-12-12 23:17:25 +01:00
MissionPart.ts tscommon namespace renamed 2017-09-25 00:23:22 +02:00
MissionPartCleanLocation.spec.ts Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
MissionPartCleanLocation.ts Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
MissionPartConversation.spec.ts Apply new testing tools 2017-10-26 23:47:13 +02:00
MissionPartConversation.ts tscommon namespace renamed 2017-09-25 00:23:22 +02:00
MissionPartEscort.spec.ts Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
MissionPartEscort.ts tscommon namespace renamed 2017-09-25 00:23:22 +02:00
MissionPartGoTo.spec.ts Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
MissionPartGoTo.ts Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00