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ActiveMissions.spec.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
ActiveMissions.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
MainStory.spec.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
MainStory.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
Mission.spec.ts
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Switched to new testing tools
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2017-10-29 22:08:55 +01:00 |
Mission.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
MissionGenerator.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
MissionGenerator.ts
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story: Fixed initial contact ship being without equipment
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2017-12-12 23:17:25 +01:00 |
MissionPart.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
MissionPartCleanLocation.spec.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
MissionPartCleanLocation.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
MissionPartConversation.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
MissionPartConversation.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
MissionPartEscort.spec.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
MissionPartEscort.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
MissionPartGoTo.spec.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
MissionPartGoTo.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |