paysages3d/gui_qt/baseform.h

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#ifndef _PAYSAGES_QT_BASEFORM_H_
#define _PAYSAGES_QT_BASEFORM_H_
#include <QWidget>
#include <QPushButton>
#include <QComboBox>
#include "preview.h"
#include "baseinput.h"
#include "../lib_paysages/shared/types.h"
#include "../lib_paysages/noise.h"
class BaseForm:public QWidget
{
Q_OBJECT
public:
BaseForm(QWidget* parent, bool auto_apply=false, bool with_layers=false);
signals:
void configApplied();
public slots:
virtual void revertConfig();
virtual void applyConfig();
protected slots:
virtual void configChangeEvent();
private slots:
void layerAddClicked();
void layerDelClicked();
void layerListChanged();
protected:
void addPreview(Preview* preview, QString label);
QPushButton* addButton(QString label);
void addInput(BaseInput* input);
void addInputInt(QString label, int* value, int min, int max, int small_step, int large_step);
void addInputDouble(QString label, double* value, double min, double max, double small_step, double large_step);
void addInputColor(QString label, Color* value);
void addInputColorGradation(QString label, ColorGradation* value);
void addInputNoise(QString label, NoiseGenerator* value);
int currentLayer();
void setLayerCount(int layer_count);
virtual void layerAddedEvent();
virtual void layerDeletedEvent(int layer);
virtual void layerSelectedEvent(int layer);
private:
bool auto_apply;
bool with_layers;
QComboBox* layer_list;
QPushButton* layer_new;
QPushButton* layer_del;
QWidget* previews;
QWidget* form;
QWidget* buttons;
QPushButton* button_apply;
QPushButton* button_revert;
};
#endif // _PAYSAGES_QT_BASEFORM_H_