20 lines
414 B
C
20 lines
414 B
C
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#include "renderer.h"
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#include "shared/constants.h"
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static Color _fakeFilterLight(Renderer* renderer, Color light_color, Vector3 at_location, Vector3 light_location, Vector3 direction_to_light)
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{
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return light_color;
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}
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Renderer rendererGetFake()
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{
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Renderer result;
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result.render_quality = 5;
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result.camera_location = VECTOR_ZERO;
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result.filterLight = _fakeFilterLight;
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return result;
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}
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