2012-01-22 18:39:42 +00:00
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#include "clouds.h"
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2012-01-18 18:47:46 +00:00
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#include <string.h>
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2012-02-08 21:20:22 +00:00
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#include <stdlib.h>
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2011-12-10 13:25:22 +00:00
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#include <math.h>
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2012-01-29 17:39:56 +00:00
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#include "color.h"
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#include "euclid.h"
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2012-01-22 18:39:42 +00:00
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#include "lighting.h"
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2012-01-29 17:39:56 +00:00
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#include "tools.h"
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2011-12-10 13:25:22 +00:00
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#include "shared/types.h"
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#include "shared/constants.h"
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typedef struct
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{
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Vector3 start;
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Vector3 end;
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double length;
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} CloudSegment;
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2012-01-23 23:45:33 +00:00
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static CloudsLayerDefinition NULL_LAYER;
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2011-12-10 13:25:22 +00:00
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void cloudsInit()
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{
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2012-01-23 23:45:33 +00:00
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NULL_LAYER.noise = noiseCreateGenerator();
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NULL_LAYER.coverage = 0.0;
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2012-02-08 21:20:22 +00:00
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NULL_LAYER.customcoverage = NULL;
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cloudsLayerValidateDefinition(&NULL_LAYER);
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2011-12-10 13:25:22 +00:00
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}
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2012-01-23 23:45:33 +00:00
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void cloudsSave(FILE* f, CloudsDefinition* definition)
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2011-12-10 13:25:22 +00:00
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{
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int i;
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2012-01-23 23:45:33 +00:00
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CloudsLayerDefinition* layer;
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2011-12-17 15:54:10 +00:00
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2012-01-29 17:39:56 +00:00
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toolsSaveInt(f, &definition->nblayers);
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2012-01-23 23:45:33 +00:00
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for (i = 0; i < definition->nblayers; i++)
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2011-12-10 13:25:22 +00:00
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{
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layer = definition->layers + i;
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2012-01-29 17:39:56 +00:00
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toolsSaveDouble(f, &layer->ycenter);
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toolsSaveDouble(f, &layer->ymin);
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toolsSaveDouble(f, &layer->ymax);
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noiseSave(f, layer->noise);
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2012-02-07 21:03:58 +00:00
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materialSave(f, &layer->material);
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toolsSaveDouble(f, &layer->transparencydepth);
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toolsSaveDouble(f, &layer->lighttraversal);
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toolsSaveDouble(f, &layer->minimumlight);
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2012-01-29 17:39:56 +00:00
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toolsSaveDouble(f, &layer->scaling);
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toolsSaveDouble(f, &layer->coverage);
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2011-12-10 13:25:22 +00:00
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}
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}
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2012-01-23 23:45:33 +00:00
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void cloudsLoad(FILE* f, CloudsDefinition* definition)
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2011-12-10 13:25:22 +00:00
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{
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int i, n;
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CloudsLayerDefinition* layer;
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2012-01-08 10:31:01 +00:00
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2012-01-23 23:45:33 +00:00
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while (definition->nblayers > 0)
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{
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2012-01-23 23:45:33 +00:00
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cloudsDeleteLayer(definition, 0);
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2012-01-18 18:47:46 +00:00
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}
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2011-12-17 15:54:10 +00:00
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2012-01-29 17:39:56 +00:00
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toolsLoadInt(f, &n);
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2012-01-18 18:47:46 +00:00
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for (i = 0; i < n; i++)
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2011-12-10 13:25:22 +00:00
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{
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2012-01-23 23:45:33 +00:00
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layer = definition->layers + cloudsAddLayer(definition);
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2012-01-18 18:47:46 +00:00
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2012-01-29 17:39:56 +00:00
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toolsLoadDouble(f, &layer->ycenter);
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toolsLoadDouble(f, &layer->ymin);
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toolsLoadDouble(f, &layer->ymax);
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noiseLoad(f, layer->noise);
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2012-02-07 21:03:58 +00:00
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materialLoad(f, &layer->material);
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toolsLoadDouble(f, &layer->transparencydepth);
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toolsLoadDouble(f, &layer->lighttraversal);
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toolsLoadDouble(f, &layer->minimumlight);
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2012-01-29 17:39:56 +00:00
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toolsLoadDouble(f, &layer->scaling);
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toolsLoadDouble(f, &layer->coverage);
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2011-12-10 13:25:22 +00:00
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}
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}
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2012-01-23 23:45:33 +00:00
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CloudsDefinition cloudsCreateDefinition()
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2011-12-10 13:25:22 +00:00
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{
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2012-01-23 23:45:33 +00:00
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CloudsDefinition result;
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result.nblayers = 0;
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return result;
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2011-12-10 13:25:22 +00:00
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}
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2012-01-23 23:45:33 +00:00
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void cloudsDeleteDefinition(CloudsDefinition* definition)
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2011-12-10 13:25:22 +00:00
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{
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2012-01-23 23:45:33 +00:00
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while (definition->nblayers > 0)
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2012-01-18 18:47:46 +00:00
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{
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2012-01-23 23:45:33 +00:00
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cloudsDeleteLayer(definition, 0);
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}
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}
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void cloudsCopyDefinition(CloudsDefinition* source, CloudsDefinition* destination)
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{
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CloudsLayerDefinition* layer;
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int i;
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2011-12-17 15:54:10 +00:00
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2012-01-23 23:45:33 +00:00
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while (destination->nblayers > 0)
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{
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cloudsDeleteLayer(destination, 0);
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2012-01-18 18:47:46 +00:00
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}
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2012-01-23 23:45:33 +00:00
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for (i = 0; i < source->nblayers; i++)
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2012-01-18 18:47:46 +00:00
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{
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2012-01-23 23:45:33 +00:00
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layer = cloudsGetLayer(destination, cloudsAddLayer(destination));
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cloudsLayerCopyDefinition(source->layers + i, layer);
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2012-01-18 18:47:46 +00:00
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}
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2011-12-10 13:25:22 +00:00
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}
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2012-01-23 23:45:33 +00:00
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void cloudsValidateDefinition(CloudsDefinition* definition)
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2011-12-10 13:25:22 +00:00
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{
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int i;
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for (i = 0; i < definition->nblayers; i++)
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2012-01-18 18:47:46 +00:00
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{
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2012-01-23 23:45:33 +00:00
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cloudsLayerValidateDefinition(&definition->layers[i]);
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2012-01-18 18:47:46 +00:00
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}
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2011-12-10 13:25:22 +00:00
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}
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2012-02-08 14:24:53 +00:00
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static double _standardCoverageFunc(CloudsLayerDefinition* layer, Vector3 position)
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{
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double inside;
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if (position.y > layer->ycenter)
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{
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inside = 1.0 - (position.y - layer->ycenter) / (layer->ymax - layer->ycenter);
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}
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else
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{
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inside = 1.0 - (layer->ycenter - position.y) / (layer->ycenter - layer->ymin);
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}
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if (inside <= 0.0)
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{
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return 0.0;
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}
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else
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{
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return layer->coverage * inside;
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}
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}
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2012-01-23 23:45:33 +00:00
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CloudsLayerDefinition cloudsLayerCreateDefinition()
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2011-12-10 13:25:22 +00:00
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{
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2012-01-23 23:45:33 +00:00
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CloudsLayerDefinition result;
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2011-12-17 15:54:10 +00:00
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2012-02-08 21:20:22 +00:00
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result.ymin = 10.0;
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result.ycenter = 40.0;
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result.ymax = 100.0;
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result.material.base.r = 0.7;
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result.material.base.g = 0.7;
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result.material.base.b = 0.7;
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2012-02-07 21:03:58 +00:00
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result.material.reflection = 0.1;
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result.material.shininess = 2.0;
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result.transparencydepth = 20.0;
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2012-02-07 21:03:58 +00:00
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result.lighttraversal = 50.0;
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result.minimumlight = 0.8;
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2012-02-08 21:20:22 +00:00
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result.scaling = 50.0;
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2012-02-07 21:03:58 +00:00
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result.coverage = 0.5;
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2011-12-10 13:25:22 +00:00
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result.noise = noiseCreateGenerator();
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2012-02-08 21:20:22 +00:00
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noiseGenerateBaseNoise(result.noise, 262144);
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noiseAddLevelSimple(result.noise, 1.0, 1.0);
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noiseAddLevelSimple(result.noise, 1.0 / 2.0, 0.6);
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noiseAddLevelSimple(result.noise, 1.0 / 4.0, 0.3);
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noiseAddLevelSimple(result.noise, 1.0 / 10.0, 0.15);
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noiseAddLevelSimple(result.noise, 1.0 / 20.0, 0.09);
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noiseAddLevelSimple(result.noise, 1.0 / 40.0, 0.06);
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noiseAddLevelSimple(result.noise, 1.0 / 60.0, 0.03);
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noiseAddLevelSimple(result.noise, 1.0 / 80.0, 0.015);
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noiseAddLevelSimple(result.noise, 1.0 / 100.0, 0.06);
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noiseAddLevelSimple(result.noise, 1.0 / 150.0, 0.015);
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noiseAddLevelSimple(result.noise, 1.0 / 200.0, 0.009);
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noiseAddLevelSimple(result.noise, 1.0 / 400.0, 0.024);
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noiseAddLevelSimple(result.noise, 1.0 / 800.0, 0.003);
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noiseAddLevelSimple(result.noise, 1.0 / 1000.0, 0.0015);
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2012-02-08 14:24:53 +00:00
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result.customcoverage = _standardCoverageFunc;
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2011-12-17 15:54:10 +00:00
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2011-12-10 13:25:22 +00:00
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return result;
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}
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2012-01-23 23:45:33 +00:00
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void cloudsLayerDeleteDefinition(CloudsLayerDefinition* definition)
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2011-12-10 13:25:22 +00:00
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{
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2012-01-23 23:45:33 +00:00
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noiseDeleteGenerator(definition->noise);
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2011-12-10 13:25:22 +00:00
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}
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2012-01-23 23:45:33 +00:00
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void cloudsLayerCopyDefinition(CloudsLayerDefinition* source, CloudsLayerDefinition* destination)
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2011-12-10 13:25:22 +00:00
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{
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NoiseGenerator* noise;
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2012-02-08 21:20:22 +00:00
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if (destination == &NULL_LAYER)
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{
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return;
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}
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2011-12-17 15:54:10 +00:00
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2011-12-10 13:25:22 +00:00
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noise = destination->noise;
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2012-01-23 23:45:33 +00:00
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*destination = *source;
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2011-12-10 13:25:22 +00:00
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destination->noise = noise;
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2012-01-23 23:45:33 +00:00
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noiseCopy(source->noise, destination->noise);
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2011-12-10 13:25:22 +00:00
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}
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2012-01-23 23:45:33 +00:00
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void cloudsLayerValidateDefinition(CloudsLayerDefinition* definition)
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2011-12-10 13:25:22 +00:00
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{
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2012-02-08 21:20:22 +00:00
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if (definition->scaling < 0.0001)
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2011-12-10 13:25:22 +00:00
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{
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2012-02-08 21:20:22 +00:00
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definition->scaling = 0.00001;
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2012-01-23 23:45:33 +00:00
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}
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2012-02-08 21:20:22 +00:00
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if (definition->customcoverage == NULL)
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2012-01-23 23:45:33 +00:00
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{
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2012-02-08 21:20:22 +00:00
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definition->customcoverage = _standardCoverageFunc;
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}
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2011-12-10 13:25:22 +00:00
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}
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2012-01-23 23:45:33 +00:00
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int cloudsGetLayerCount(CloudsDefinition* definition)
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2011-12-10 13:25:22 +00:00
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{
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2012-01-23 23:45:33 +00:00
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return definition->nblayers;
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2011-12-10 13:25:22 +00:00
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}
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2012-01-23 23:45:33 +00:00
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CloudsLayerDefinition* cloudsGetLayer(CloudsDefinition* definition, int layer)
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2011-12-10 13:25:22 +00:00
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{
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2012-01-23 23:45:33 +00:00
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if (layer >= 0 && layer < definition->nblayers)
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{
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return definition->layers + layer;
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}
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else
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{
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return &NULL_LAYER;
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}
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2011-12-10 13:25:22 +00:00
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}
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2012-01-23 23:45:33 +00:00
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int cloudsAddLayer(CloudsDefinition* definition)
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2011-12-10 13:25:22 +00:00
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{
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2012-01-23 23:45:33 +00:00
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CloudsLayerDefinition* layer;
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if (definition->nblayers < CLOUDS_MAX_LAYERS)
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{
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layer = definition->layers + definition->nblayers;
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2012-02-08 14:24:53 +00:00
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*layer = cloudsLayerCreateDefinition();
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2012-01-23 23:45:33 +00:00
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return definition->nblayers++;
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}
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else
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{
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return -1;
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}
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2011-12-10 13:25:22 +00:00
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}
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2012-01-23 23:45:33 +00:00
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void cloudsDeleteLayer(CloudsDefinition* definition, int layer)
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{
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if (layer >= 0 && layer < definition->nblayers)
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{
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cloudsLayerDeleteDefinition(definition->layers + layer);
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if (definition->nblayers > 1 && layer < definition->nblayers - 1)
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{
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memmove(definition->layers + layer, definition->layers + layer + 1, sizeof(CloudsLayerDefinition) * (definition->nblayers - layer - 1));
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}
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definition->nblayers--;
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}
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}
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2012-02-06 20:54:23 +00:00
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static inline double _getDistanceToBorder(CloudsLayerDefinition* layer, Vector3 position)
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2011-12-10 13:25:22 +00:00
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{
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2012-02-08 14:24:53 +00:00
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double val;
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2011-12-10 13:25:22 +00:00
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2012-02-06 20:54:23 +00:00
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val = 0.5 * noiseGet3DTotal(layer->noise, position.x / layer->scaling, position.y / layer->scaling, position.z / layer->scaling) / noiseGetMaxValue(layer->noise);
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2011-12-10 13:25:22 +00:00
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2012-02-08 14:24:53 +00:00
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return (val - 0.5 + layer->customcoverage(layer, position)) * layer->scaling;
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2011-12-10 13:25:22 +00:00
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}
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2012-01-23 23:45:33 +00:00
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static inline Vector3 _getNormal(CloudsLayerDefinition* layer, Vector3 position, double detail)
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2011-12-10 13:25:22 +00:00
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{
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Vector3 result = {0.0, 0.0, 0.0};
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2012-02-08 14:24:53 +00:00
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Vector3 dposition;
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2011-12-10 13:25:22 +00:00
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double val, dval;
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2012-02-06 20:54:23 +00:00
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2012-02-08 14:24:53 +00:00
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val = _getDistanceToBorder(layer, position);
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2011-12-10 13:25:22 +00:00
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2012-02-08 14:24:53 +00:00
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dposition.x = position.x + detail;
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dposition.y = position.y;
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dposition.z = position.z;
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dval = val - _getDistanceToBorder(layer, dposition);
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2011-12-10 13:25:22 +00:00
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result.x += dval;
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2012-02-08 14:24:53 +00:00
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dposition.x = position.x - detail;
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dval = val - _getDistanceToBorder(layer, dposition);
|
2011-12-10 13:25:22 +00:00
|
|
|
result.x -= dval;
|
|
|
|
|
2012-02-08 14:24:53 +00:00
|
|
|
dposition.x = position.x;
|
|
|
|
dposition.y = position.y + detail;
|
|
|
|
dval = val - _getDistanceToBorder(layer, dposition);
|
2011-12-10 13:25:22 +00:00
|
|
|
result.y += dval;
|
|
|
|
|
2012-02-08 14:24:53 +00:00
|
|
|
dposition.y = position.y - detail;
|
|
|
|
dval = val - _getDistanceToBorder(layer, dposition);
|
2011-12-10 13:25:22 +00:00
|
|
|
result.y -= dval;
|
|
|
|
|
2012-02-08 14:24:53 +00:00
|
|
|
dposition.y = position.y;
|
|
|
|
dposition.z = position.z + detail;
|
|
|
|
dval = val - _getDistanceToBorder(layer, dposition);
|
2011-12-10 13:25:22 +00:00
|
|
|
result.z += dval;
|
|
|
|
|
2012-02-08 14:24:53 +00:00
|
|
|
dposition.z = position.z - detail;
|
|
|
|
dval = val - _getDistanceToBorder(layer, dposition);
|
2011-12-10 13:25:22 +00:00
|
|
|
result.z -= dval;
|
|
|
|
|
2012-01-23 23:45:33 +00:00
|
|
|
return v3Normalize(result);
|
2011-12-10 13:25:22 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Optimize the search limits in a layer.
|
2011-12-17 15:54:10 +00:00
|
|
|
*
|
2011-12-10 13:25:22 +00:00
|
|
|
* @param layer The cloud layer
|
|
|
|
* @param start Start of the search to optimize
|
|
|
|
* @param end End of the search to optimize
|
|
|
|
* @return 0 if the search is useless
|
|
|
|
*/
|
2012-01-23 23:45:33 +00:00
|
|
|
static int _optimizeSearchLimits(CloudsLayerDefinition* layer, Vector3* start, Vector3* end)
|
2011-12-10 13:25:22 +00:00
|
|
|
{
|
|
|
|
Vector3 diff;
|
2011-12-17 15:54:10 +00:00
|
|
|
|
2011-12-10 13:25:22 +00:00
|
|
|
if (start->y > layer->ymax)
|
|
|
|
{
|
|
|
|
if (end->y >= layer->ymax)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
diff = v3Sub(*end, *start);
|
|
|
|
*start = v3Add(*start, v3Scale(diff, (layer->ymax - start->y) / diff.y));
|
|
|
|
if (end->y < layer->ymin)
|
|
|
|
{
|
|
|
|
*end = v3Add(*end, v3Scale(diff, (layer->ymin - end->y) / diff.y));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (start->y < layer->ymin)
|
|
|
|
{
|
|
|
|
if (end->y <= layer->ymin)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
diff = v3Sub(*end, *start);
|
|
|
|
*start = v3Add(*start, v3Scale(diff, (layer->ymin - start->y) / diff.y));
|
|
|
|
if (end->y > layer->ymax)
|
|
|
|
{
|
|
|
|
*end = v3Add(*end, v3Scale(diff, (layer->ymax - end->y) / diff.y));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else /* start is inside layer */
|
|
|
|
{
|
|
|
|
diff = v3Sub(*end, *start);
|
|
|
|
if (end->y > layer->ymax)
|
|
|
|
{
|
|
|
|
*end = v3Add(*start, v3Scale(diff, (layer->ymax - start->y) / diff.y));
|
|
|
|
}
|
|
|
|
else if (end->y < layer->ymin)
|
|
|
|
{
|
|
|
|
*end = v3Add(*start, v3Scale(diff, (layer->ymin - start->y) / diff.y));
|
|
|
|
}
|
|
|
|
}
|
2011-12-17 15:54:10 +00:00
|
|
|
|
2011-12-10 13:25:22 +00:00
|
|
|
/* TODO Limit the search length */
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Go through the cloud layer to find segments (parts of the lookup that are inside the cloud).
|
2011-12-17 15:54:10 +00:00
|
|
|
*
|
2011-12-10 13:25:22 +00:00
|
|
|
* @param definition The cloud layer
|
2012-01-23 23:45:33 +00:00
|
|
|
* @param renderer The renderer environment
|
2011-12-10 13:25:22 +00:00
|
|
|
* @param start Start position of the lookup (already optimized)
|
|
|
|
* @param direction Normalized direction of the lookup
|
|
|
|
* @param detail Level of noise detail required
|
|
|
|
* @param max_segments Maximum number of segments to collect
|
|
|
|
* @param max_inside_length Maximum length to spend inside the cloud
|
|
|
|
* @param max_total_length Maximum lookup length
|
|
|
|
* @param inside_length Resulting length inside cloud (sum of all segments length)
|
|
|
|
* @param total_length Resulting lookup length
|
|
|
|
* @param out_segments Allocated space to fill found segments
|
|
|
|
* @return Number of segments found
|
|
|
|
*/
|
2012-01-23 23:45:33 +00:00
|
|
|
static int _findSegments(CloudsLayerDefinition* definition, Renderer* renderer, Vector3 start, Vector3 direction, double detail, int max_segments, double max_inside_length, double max_total_length, double* inside_length, double* total_length, CloudSegment* out_segments)
|
2011-12-10 13:25:22 +00:00
|
|
|
{
|
|
|
|
int inside, segment_count;
|
|
|
|
double current_total_length, current_inside_length;
|
|
|
|
double step_length, segment_length, remaining_length;
|
|
|
|
double noise_distance, last_noise_distance;
|
|
|
|
Vector3 walker, step, segment_start;
|
2012-01-23 23:45:33 +00:00
|
|
|
double render_precision;
|
2011-12-17 15:54:10 +00:00
|
|
|
|
2011-12-10 13:25:22 +00:00
|
|
|
if (max_segments <= 0)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2012-01-23 23:45:33 +00:00
|
|
|
render_precision = 3.3 - 0.3 * (double)renderer->render_quality;
|
|
|
|
|
2011-12-10 13:25:22 +00:00
|
|
|
segment_count = 0;
|
|
|
|
current_total_length = 0.0;
|
|
|
|
current_inside_length = 0.0;
|
|
|
|
segment_length = 0.0;
|
|
|
|
walker = start;
|
2012-02-06 20:54:23 +00:00
|
|
|
noise_distance = _getDistanceToBorder(definition, start) * render_precision;
|
2011-12-10 13:25:22 +00:00
|
|
|
inside = (noise_distance > 0.0) ? 1 : 0;
|
2012-01-23 23:45:33 +00:00
|
|
|
step = v3Scale(direction, render_precision);
|
2011-12-10 13:25:22 +00:00
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
walker = v3Add(walker, step);
|
|
|
|
step_length = v3Norm(step);
|
|
|
|
last_noise_distance = noise_distance;
|
2012-02-06 20:54:23 +00:00
|
|
|
noise_distance = _getDistanceToBorder(definition, walker) * render_precision;
|
2011-12-10 13:25:22 +00:00
|
|
|
current_total_length += step_length;
|
2011-12-17 15:54:10 +00:00
|
|
|
|
2011-12-10 13:25:22 +00:00
|
|
|
if (noise_distance > 0.0)
|
|
|
|
{
|
|
|
|
if (inside)
|
|
|
|
{
|
|
|
|
// inside the cloud
|
|
|
|
segment_length += step_length;
|
|
|
|
current_inside_length += step_length;
|
2012-01-23 23:45:33 +00:00
|
|
|
step = v3Scale(direction, (noise_distance < render_precision) ? render_precision : noise_distance);
|
2011-12-10 13:25:22 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// entering the cloud
|
|
|
|
inside = 1;
|
|
|
|
segment_length = step_length * noise_distance / (noise_distance - last_noise_distance);
|
|
|
|
segment_start = v3Add(walker, v3Scale(direction, -segment_length));
|
|
|
|
current_inside_length += segment_length;
|
2012-01-23 23:45:33 +00:00
|
|
|
step = v3Scale(direction, render_precision);
|
2011-12-10 13:25:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (inside)
|
|
|
|
{
|
|
|
|
// exiting the cloud
|
|
|
|
remaining_length = step_length * last_noise_distance / (last_noise_distance - noise_distance);
|
|
|
|
segment_length += remaining_length;
|
|
|
|
current_inside_length += remaining_length;
|
2011-12-17 15:54:10 +00:00
|
|
|
|
2011-12-10 13:25:22 +00:00
|
|
|
out_segments->start = segment_start;
|
|
|
|
out_segments->end = v3Add(walker, v3Scale(direction, remaining_length - step_length));
|
|
|
|
out_segments->length = segment_length;
|
|
|
|
out_segments++;
|
|
|
|
if (++segment_count >= max_segments)
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
2011-12-17 15:54:10 +00:00
|
|
|
|
2011-12-10 13:25:22 +00:00
|
|
|
inside = 0;
|
2012-01-23 23:45:33 +00:00
|
|
|
step = v3Scale(direction, render_precision);
|
2011-12-10 13:25:22 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// searching for a cloud
|
2012-01-23 23:45:33 +00:00
|
|
|
step = v3Scale(direction, (noise_distance > -render_precision) ? render_precision : -noise_distance);
|
2011-12-10 13:25:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
} while (inside || (walker.y <= definition->ymax + 0.001 && walker.y >= definition->ymin - 0.001 && current_total_length < max_total_length && current_inside_length < max_inside_length));
|
2011-12-17 15:54:10 +00:00
|
|
|
|
2011-12-10 13:25:22 +00:00
|
|
|
*total_length = current_total_length;
|
|
|
|
*inside_length = current_inside_length;
|
|
|
|
return segment_count;
|
|
|
|
}
|
|
|
|
|
2012-02-07 21:03:58 +00:00
|
|
|
static Color _applyLayerLighting(CloudsLayerDefinition* definition, Renderer* renderer, Vector3 position, double detail)
|
2012-01-22 18:39:42 +00:00
|
|
|
{
|
2012-01-24 13:59:54 +00:00
|
|
|
Vector3 normal;
|
2012-01-22 18:39:42 +00:00
|
|
|
|
2012-01-23 23:45:33 +00:00
|
|
|
normal = v3Scale(_getNormal(definition, position, 1.0), 0.25);
|
|
|
|
normal = v3Add(normal, v3Scale(_getNormal(definition, position, 0.5), 0.25));
|
|
|
|
normal = v3Add(normal, v3Scale(_getNormal(definition, position, 0.2), 0.25));
|
|
|
|
normal = v3Add(normal, v3Scale(_getNormal(definition, position, 0.1), 0.25));
|
2012-01-24 13:59:54 +00:00
|
|
|
normal = v3Scale(v3Normalize(normal), 0.1);
|
2012-01-22 18:39:42 +00:00
|
|
|
|
2012-02-07 21:03:58 +00:00
|
|
|
return renderer->applyLightingToSurface(renderer, position, normal, definition->material);
|
2012-01-22 18:39:42 +00:00
|
|
|
}
|
|
|
|
|
2012-01-23 23:45:33 +00:00
|
|
|
Color cloudsGetLayerColor(CloudsLayerDefinition* definition, Renderer* renderer, Vector3 start, Vector3 end)
|
2011-12-10 13:25:22 +00:00
|
|
|
{
|
|
|
|
int i, segment_count;
|
|
|
|
double max_length, detail, total_length, inside_length;
|
|
|
|
Vector3 direction;
|
|
|
|
Color result, col;
|
|
|
|
CloudSegment segments[20];
|
|
|
|
|
|
|
|
if (!_optimizeSearchLimits(definition, &start, &end))
|
|
|
|
{
|
|
|
|
return COLOR_TRANSPARENT;
|
|
|
|
}
|
2011-12-17 15:54:10 +00:00
|
|
|
|
2011-12-10 13:25:22 +00:00
|
|
|
direction = v3Sub(end, start);
|
|
|
|
max_length = v3Norm(direction);
|
|
|
|
direction = v3Normalize(direction);
|
|
|
|
result = COLOR_TRANSPARENT;
|
|
|
|
|
2012-01-24 13:16:20 +00:00
|
|
|
detail = renderer->getPrecision(renderer, start) / definition->scaling;
|
2011-12-17 15:54:10 +00:00
|
|
|
|
2012-02-07 21:03:58 +00:00
|
|
|
segment_count = _findSegments(definition, renderer, start, direction, detail, 20, definition->transparencydepth, max_length, &inside_length, &total_length, segments);
|
2011-12-10 13:25:22 +00:00
|
|
|
for (i = 0; i < segment_count; i++)
|
|
|
|
{
|
2012-02-07 21:03:58 +00:00
|
|
|
col = _applyLayerLighting(definition, renderer, segments[i].start, detail);
|
|
|
|
col.a = (segments[i].length >= definition->transparencydepth) ? 1.0 : (segments[i].length / definition->transparencydepth);
|
2011-12-10 13:25:22 +00:00
|
|
|
colorMask(&result, &col);
|
|
|
|
}
|
2012-01-24 15:47:49 +00:00
|
|
|
|
|
|
|
result = renderer->applyAtmosphere(renderer, start, result);
|
|
|
|
|
2011-12-10 13:25:22 +00:00
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2012-02-08 21:20:22 +00:00
|
|
|
static int _cmpLayer(const void* layer1, const void* layer2)
|
|
|
|
{
|
|
|
|
return (((CloudsLayerDefinition*)layer1)->ymin > ((CloudsLayerDefinition*)layer2)->ymin) ? -1 : 1;
|
|
|
|
}
|
|
|
|
|
2012-01-23 23:45:33 +00:00
|
|
|
Color cloudsGetColor(CloudsDefinition* definition, Renderer* renderer, Vector3 start, Vector3 end)
|
2011-12-10 13:25:22 +00:00
|
|
|
{
|
|
|
|
int i;
|
|
|
|
Color layer_color, result;
|
2012-02-08 21:20:22 +00:00
|
|
|
CloudsLayerDefinition layers[CLOUDS_MAX_LAYERS];
|
2011-12-10 13:25:22 +00:00
|
|
|
|
2012-02-05 11:31:16 +00:00
|
|
|
if (definition->nblayers < 1)
|
2011-12-10 13:25:22 +00:00
|
|
|
{
|
|
|
|
return COLOR_TRANSPARENT;
|
|
|
|
}
|
|
|
|
|
|
|
|
result = COLOR_TRANSPARENT;
|
2012-02-08 21:20:22 +00:00
|
|
|
memcpy(layers, definition->layers, sizeof(CloudsLayerDefinition) * definition->nblayers);
|
|
|
|
qsort(layers, definition->nblayers, sizeof(CloudsLayerDefinition), _cmpLayer);
|
2012-01-23 23:45:33 +00:00
|
|
|
for (i = 0; i < definition->nblayers; i++)
|
2011-12-10 13:25:22 +00:00
|
|
|
{
|
2012-02-08 21:20:22 +00:00
|
|
|
layer_color = cloudsGetLayerColor(layers + i, renderer, start, end);
|
2011-12-10 13:25:22 +00:00
|
|
|
if (layer_color.a > 0.0)
|
|
|
|
{
|
|
|
|
colorMask(&result, &layer_color);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
2012-01-24 13:59:54 +00:00
|
|
|
|
|
|
|
Color cloudsLayerFilterLight(CloudsLayerDefinition* definition, Renderer* renderer, Color light, Vector3 location, Vector3 light_location, Vector3 direction_to_light)
|
|
|
|
{
|
2012-02-07 21:03:58 +00:00
|
|
|
double inside_depth, total_depth, factor;
|
2012-01-24 13:59:54 +00:00
|
|
|
CloudSegment segments[20];
|
|
|
|
|
|
|
|
_optimizeSearchLimits(definition, &location, &light_location);
|
|
|
|
|
2012-02-07 21:03:58 +00:00
|
|
|
_findSegments(definition, renderer, location, direction_to_light, 0.1, 20, definition->lighttraversal, v3Norm(v3Sub(light_location, location)), &inside_depth, &total_depth, segments);
|
2012-01-24 13:59:54 +00:00
|
|
|
|
2012-02-07 21:03:58 +00:00
|
|
|
if (definition->lighttraversal < 0.0001)
|
2012-01-24 13:59:54 +00:00
|
|
|
{
|
2012-02-07 21:03:58 +00:00
|
|
|
factor = 0.0;
|
2012-01-24 13:59:54 +00:00
|
|
|
}
|
2012-02-07 21:03:58 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
factor = inside_depth / definition->lighttraversal;
|
|
|
|
if (factor > 1.0)
|
|
|
|
{
|
|
|
|
factor = 1.0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
factor = 1.0 - (1.0 - definition->minimumlight) * factor;
|
2012-01-24 13:59:54 +00:00
|
|
|
|
2012-02-07 21:03:58 +00:00
|
|
|
light.r = light.r * factor;
|
|
|
|
light.g = light.g * factor;
|
|
|
|
light.b = light.b * factor;
|
2012-01-24 13:59:54 +00:00
|
|
|
|
|
|
|
return light;
|
|
|
|
}
|
|
|
|
|
|
|
|
Color cloudsFilterLight(CloudsDefinition* definition, Renderer* renderer, Color light, Vector3 location, Vector3 light_location, Vector3 direction_to_light)
|
|
|
|
{
|
|
|
|
int i;
|
2012-02-08 21:20:22 +00:00
|
|
|
/* TODO Order layers ? */
|
2012-01-24 13:59:54 +00:00
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for (i = 0; i < definition->nblayers; i++)
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{
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light = cloudsLayerFilterLight(definition->layers + i, renderer, light, location, light_location, direction_to_light);
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}
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return light;
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}
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