2012-01-23 23:45:33 +00:00
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- All noises should use the same entropy pool (saved separately), and avoid reallocs.
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2012-01-25 22:32:06 +00:00
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- Implement light multi-sampling (mainly for skydome).
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- Implement scaling and scrolling on previews.
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2012-01-27 17:21:57 +00:00
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- Water and terrain LOD moves with the camera, fix it like in the wanderer.
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2012-01-31 09:48:38 +00:00
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- Restore render progress.
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2012-02-12 16:57:29 +00:00
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- Find a licence and apply it.
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- Translate UI ?
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