2014-08-28 13:09:47 +00:00
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#ifndef WATERMODELER_H
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#define WATERMODELER_H
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#include "modeler_global.h"
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#include <QObject>
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namespace paysages {
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namespace modeler {
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class WaterModeler: public QObject
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{
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Q_OBJECT
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public:
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WaterModeler(MainModelerWindow *main);
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public slots:
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void waterLevelChanged(double value);
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private:
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2015-08-17 20:55:30 +00:00
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FloatNode *propWaterHeight() const;
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2014-08-28 13:09:47 +00:00
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MainModelerWindow *main;
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};
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}
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}
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#endif // WATERMODELER_H
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