paysages3d/src/editing/textures/PreviewLayerCoverage.cpp

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#include "PreviewLayerCoverage.h"
#include "SoftwareRenderer.h"
#include "basepreview.h"
#include "textures/tex_preview.h"
void PreviewLayerCoverage::setTextures(TexturesDefinition* textures)
{
this->textures = textures;
}
void PreviewLayerCoverage::setLayer(int layer)
{
this->layer = layer;
}
void PreviewLayerCoverage::bindEvent(BasePreview* preview)
{
preview->addOsd(QString("geolocation"));
preview->configScaling(20.0, 1000.0, 20.0, 200.0);
preview->configScrolling(-1000.0, 1000.0, 0.0, -1000.0, 1000.0, 0.0);
}
void PreviewLayerCoverage::updateEvent()
{
if (textures)
{
TexturesPreviewLayerCoverage_bind(renderer, textures);
}
}
Color PreviewLayerCoverage::getColor2D(double x, double y, double scaling)
{
if (textures)
{
return TexturesPreviewLayerCoverage_getColor(renderer, x, y, scaling, layer);
}
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else
{
return COLOR_BLACK;
}
}