43 lines
929 B
C++
43 lines
929 B
C++
#include "PreviewLayerCoverage.h"
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#include "SoftwareRenderer.h"
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#include "basepreview.h"
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#include "textures/tex_preview.h"
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void PreviewLayerCoverage::setTextures(TexturesDefinition* textures)
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{
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this->textures = textures;
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}
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void PreviewLayerCoverage::setLayer(int layer)
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{
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this->layer = layer;
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}
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void PreviewLayerCoverage::bindEvent(BasePreview* preview)
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{
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preview->addOsd(QString("geolocation"));
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preview->configScaling(20.0, 1000.0, 20.0, 200.0);
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preview->configScrolling(-1000.0, 1000.0, 0.0, -1000.0, 1000.0, 0.0);
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}
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void PreviewLayerCoverage::updateEvent()
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{
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if (textures)
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{
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TexturesPreviewLayerCoverage_bind(renderer, textures);
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}
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}
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Color PreviewLayerCoverage::getColor2D(double x, double y, double scaling)
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{
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if (textures)
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{
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return TexturesPreviewLayerCoverage_getColor(renderer, x, y, scaling, layer);
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}
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else
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{
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return COLOR_BLACK;
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}
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}
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