paysages : Small bug fixes.
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@260 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
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2 changed files with 3 additions and 2 deletions
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TODO
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TODO
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@ -1,5 +1,3 @@
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- Camera looses its orientation when changing render quality.
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- Choosing New in Scene menu makes the daytime at 0.0.
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- All noises should use the same entropy pool (saved separately), and avoid reallocs.
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- Implement light multi-sampling (mainly for skydome).
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- Implement scaling and scrolling on previews.
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@ -104,6 +104,7 @@ void MainWindow::refreshAll()
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void MainWindow::fileNew()
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{
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autoGenRealisticLandscape(0);
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autoSetDaytime(8, 30);
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refreshAll();
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}
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@ -146,4 +147,6 @@ void MainWindow::explore3D()
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scenerySetCamera(&camera);
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delete dialog;
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refreshAll();
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}
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