Updated TODO
This commit is contained in:
parent
5c253081a0
commit
8896127ecf
1 changed files with 4 additions and 11 deletions
15
TODO
15
TODO
|
@ -1,17 +1,11 @@
|
||||||
Technology Preview 2 :
|
Technology Preview 2 :
|
||||||
- Add initial terrain offset so that the (0,0) coordinates are above water.
|
- Add initial terrain offset so that the (0,0) coordinates are above water (to avoid starting at the middle of a sea).
|
||||||
- Use water height as 0.0 (offset the terrain).
|
- Use water height as 0.0 (offset the terrain).
|
||||||
- Finalize lighting/clouds refactoring
|
- Add missing cloud models.
|
||||||
=> Restore cloud lighting
|
- Finish material dialog.
|
||||||
=> Improve cloud rendering precision (and beware of precision discontinuity when rendering clouds in front of ground (shorter distance)).
|
- Finish texture dialog.
|
||||||
- Finish texture refactoring.
|
|
||||||
=> Add detail texture.
|
|
||||||
=> Displacement on 3d explorer and previews.
|
|
||||||
=> Optimize ray marching (for tracing and shadows), using base terrain and displacement power.
|
|
||||||
- Fix rendering when inside a cloud layer, with other upper or lower layers.
|
- Fix rendering when inside a cloud layer, with other upper or lower layers.
|
||||||
- Fix terrain/water quads not being drawn when too much near camera.
|
- Fix terrain/water quads not being drawn when too much near camera.
|
||||||
- Create deb and rpm packages, and windows installer.
|
|
||||||
=> Compress and ship bruneton cache data.
|
|
||||||
- Translations.
|
- Translations.
|
||||||
|
|
||||||
Technlogy Preview 3 :
|
Technlogy Preview 3 :
|
||||||
|
@ -23,7 +17,6 @@ Technlogy Preview 3 :
|
||||||
- Add a map preview to terrain editor.
|
- Add a map preview to terrain editor.
|
||||||
- Better time selection widget for atmosphere.
|
- Better time selection widget for atmosphere.
|
||||||
- Clouds should keep distance to ground.
|
- Clouds should keep distance to ground.
|
||||||
- Create a StandardPreviewClass in C-lib (with renderer, updateData, changeView, getColor, choices and toggles).
|
|
||||||
- Fully move layer management from BaseForm to BaseFormLayer.
|
- Fully move layer management from BaseForm to BaseFormLayer.
|
||||||
- Allow render saving in HDR compatible format.
|
- Allow render saving in HDR compatible format.
|
||||||
- Add clouds to explorer with 3d textures.
|
- Add clouds to explorer with 3d textures.
|
||||||
|
|
Loading…
Reference in a new issue