Added unit testing for terrain grid
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4 changed files with 105 additions and 0 deletions
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@ -229,6 +229,13 @@ void noiseSetFunction(NoiseGenerator* generator, NoiseFunction* function)
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noiseValidate(generator);
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noiseValidate(generator);
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}
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}
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void noiseSetCustomFunction(NoiseGenerator* generator, double (*func1d)(double x), double (*func2d)(double x, double y), double (*func3d)(double x, double y, double z))
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{
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generator->_func_noise_1d = func1d;
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generator->_func_noise_2d = func2d;
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generator->_func_noise_3d = func3d;
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}
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void noiseSetFunctionParams(NoiseGenerator* generator, NoiseFunctionAlgorithm algorithm, double ridge_factor, double curve_factor)
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void noiseSetFunctionParams(NoiseGenerator* generator, NoiseFunctionAlgorithm algorithm, double ridge_factor, double curve_factor)
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{
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{
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NoiseFunction function = {algorithm, ridge_factor, curve_factor};
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NoiseFunction function = {algorithm, ridge_factor, curve_factor};
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@ -46,6 +46,7 @@ void noiseCopy(NoiseGenerator* source, NoiseGenerator* destination);
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void noiseValidate(NoiseGenerator* generator);
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void noiseValidate(NoiseGenerator* generator);
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void noiseRandomizeOffsets(NoiseGenerator* generator);
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void noiseRandomizeOffsets(NoiseGenerator* generator);
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NoiseFunction noiseGetFunction(NoiseGenerator* generator);
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NoiseFunction noiseGetFunction(NoiseGenerator* generator);
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void noiseSetCustomFunction(NoiseGenerator* generator, double (*func1d)(double x), double (*func2d)(double x, double y), double (*func3d)(double x, double y, double z));
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void noiseSetFunction(NoiseGenerator* generator, NoiseFunction* function);
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void noiseSetFunction(NoiseGenerator* generator, NoiseFunction* function);
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void noiseSetFunctionParams(NoiseGenerator* generator, NoiseFunctionAlgorithm algorithm, double ridge_factor, double curve_factor);
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void noiseSetFunctionParams(NoiseGenerator* generator, NoiseFunctionAlgorithm algorithm, double ridge_factor, double curve_factor);
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void noiseForceValue(NoiseGenerator* generator, double value);
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void noiseForceValue(NoiseGenerator* generator, double value);
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@ -7,6 +7,7 @@ extern void test_euclid_case(Suite* s);
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extern void test_camera_case(Suite* s);
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extern void test_camera_case(Suite* s);
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extern void test_clouds_case(Suite* s);
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extern void test_clouds_case(Suite* s);
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extern void test_noise_case(Suite* s);
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extern void test_noise_case(Suite* s);
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extern void test_terrain_painting_case(Suite* s);
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int main(int argc, char** argv)
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int main(int argc, char** argv)
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{
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{
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@ -20,6 +21,7 @@ int main(int argc, char** argv)
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test_camera_case(s);
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test_camera_case(s);
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test_clouds_case(s);
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test_clouds_case(s);
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test_noise_case(s);
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test_noise_case(s);
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test_terrain_painting_case(s);
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SRunner *sr = srunner_create(s);
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SRunner *sr = srunner_create(s);
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srunner_run_all(sr, CK_NORMAL);
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srunner_run_all(sr, CK_NORMAL);
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95
src/testing/test_terrain_painting.c
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95
src/testing/test_terrain_painting.c
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@ -0,0 +1,95 @@
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#include "testing/common.h"
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#include <math.h>
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#include "rendering/tools.h"
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#include "rendering/terrain/public.h"
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/* Noise sin period is defined at 20.0 */
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#define X_FACTOR (M_PI / 10.0)
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static double _noise1dMock(double x)
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{
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return sin(x * X_FACTOR) * 0.5 + 0.5;
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}
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static double _noise2dMock(double x, double y)
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{
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UNUSED(y);
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return sin(x * X_FACTOR) * 0.5 + 0.5;
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}
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static double _noise3dMock(double x, double y, double z)
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{
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UNUSED(y);
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UNUSED(z);
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return sin(x * X_FACTOR) * 0.5 + 0.5;
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}
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static TerrainDefinition* _setUpDefinition()
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{
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TerrainDefinition* terrain = (TerrainDefinition*)TerrainDefinitionClass.create();
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terrain->height = 3.0;
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terrain->scaling = 1.0;
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noiseClearLevels(terrain->_height_noise);
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NoiseLevel level = {1.0, 2.0, -1.0, 0.0, 0.0, 0.0};
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noiseAddLevel(terrain->_height_noise, level, 0);
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noiseSetCustomFunction(terrain->_height_noise, _noise1dMock, _noise2dMock, _noise3dMock);
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return terrain;
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}
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static void _tearDownDefinition(TerrainDefinition* terrain)
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{
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TerrainDefinitionClass.destroy(terrain);
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}
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START_TEST(test_terrain_painting_grid)
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{
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/* Set up */
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TerrainDefinition* terrain = _setUpDefinition();
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/* Test base grid */
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 0), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 1, 0), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 1), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 0), sin(1.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 0), sin(2.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 0), sin(3.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetGridHeight(terrain, 4, 0, 0), sin(4.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetGridHeight(terrain, 5, 0, 0), 1.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 6, 0, 0), sin(4.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetGridHeight(terrain, -1, 0, 0), -sin(1.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetGridHeight(terrain, 10, 0, 0), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 15, 0, 0), -1.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 20, 0, 0), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, -5, 0, 0), -1.0);
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/* Test interpolated result */
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 0.0, 0.0, 0, 0), 0.0);
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ck_assert_double_in_range(terrainGetInterpolatedHeight(terrain, 0.5, 0.0, 0, 0), 0.1564, 0.1566);
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 1.0, 0.0, 0, 0), sin(1.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 0.0, 0.0, 1, 0), 0.0);
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ck_assert_double_in_range(terrainGetInterpolatedHeight(terrain, 0.5, 0.0, 1, 0), 3.0 * 0.1564, 3.0 * 0.1566);
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 1.0, 0.0, 1, 0), 3.0 * sin(1.0 * X_FACTOR));
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/* Test scaling */
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terrain->scaling = 2.0;
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ck_assert_double_eq(terrainGetGridHeight(terrain, 0, 0, 0), 0.0);
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ck_assert_double_eq(terrainGetGridHeight(terrain, 1, 0, 0), sin(1.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetGridHeight(terrain, 2, 0, 0), sin(2.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetGridHeight(terrain, 3, 0, 0), sin(3.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 0, 0, 0, 0), 0.0);
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 1, 0, 0, 0), sin(0.5 * X_FACTOR));
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 2, 0, 0, 0), sin(1.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 3, 0, 0, 0), sin(1.5 * X_FACTOR));
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 0, 0, 1, 0), 0.0);
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 1, 0, 1, 0), 6.0 * sin(0.5 * X_FACTOR));
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 2, 0, 1, 0), 6.0 * sin(1.0 * X_FACTOR));
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ck_assert_double_eq(terrainGetInterpolatedHeight(terrain, 3, 0, 1, 0), 6.0 * sin(1.5 * X_FACTOR));
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/* Tear down */
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_tearDownDefinition(terrain);
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}
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END_TEST
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TEST_CASE(terrain_painting, test_terrain_painting_grid)
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