Commit graph

930 commits

Author SHA1 Message Date
Michaël Lemaire 2aeecdec62 WIP on canvas pixel shading 2014-08-18 12:17:16 +02:00
Michaël Lemaire fb3d32baf4 Removed old render area code in dialogrender 2014-08-16 13:41:02 +02:00
Michaël Lemaire b86669c5a0 Added color to rasterized polygons 2014-08-16 13:34:55 +02:00
Michaël Lemaire bc34a2b823 Removed RenderArea and added terrain rasterization to canvas 2014-06-18 22:10:46 +02:00
Michaël Lemaire f94d93ae60 Fixed canvas Z-index 2014-06-18 20:10:05 +02:00
Michaël Lemaire cf58bea1b7 WIP on new canvas system 2014-06-12 17:45:59 +02:00
Michaël Lemaire 8099361cc9 WIP on new canvas system 2014-06-10 15:13:16 +02:00
Michaël Lemaire 43431aae87 New Canvas software rendering structure (WIP) 2014-06-05 17:12:49 +02:00
Michaël Lemaire 57c55970da Fixed travis script and qtsdk url 2014-05-29 11:59:11 +02:00
Michaël Lemaire 69fba0fc69 Fixed some unit tests issues 2014-05-20 10:39:02 +02:00
Michaël Lemaire c57c5f45d4 Merge branch 'master' into water_shader 2014-05-20 09:55:44 +02:00
Michaël Lemaire 1158aa248b cloud_types: Added cumulo-nimbus model 2014-03-18 21:27:35 +01:00
Michaël Lemaire eea639a7fb cloud_types: Added cirrus model 2014-03-18 21:17:41 +01:00
Michaël Lemaire 0ab61f8060 cloud_types: Added alto cumulus model 2014-03-18 21:08:17 +01:00
Michaël Lemaire 49564acc3c Fixed build for windows systems 2014-03-01 01:34:34 +01:00
Michaël Lemaire b9ebf06188 Fixed path of resources in UI files 2014-02-24 22:30:27 +01:00
Michaël Lemaire 6e323dbea7 BasePreview no longer fix its own size in constructor
This prevented free-sized previews from correctly sizing
2014-02-24 22:25:53 +01:00
Michaël Lemaire 5aa29f575e Updated screenshots 2014-02-23 11:53:39 +01:00
Michaël Lemaire 75b16108a6 Added screenshots to readme 2014-02-23 11:47:46 +01:00
Michaël Lemaire e71ec75ccb Added travis build 2014-02-18 23:14:27 +01:00
Michaël Lemaire 08b0d01719 Update readme with travis status 2014-02-18 23:12:57 +01:00
Michaël Lemaire 5aeca2b12f Fix README link to Qt project 2014-02-09 16:07:53 +00:00
Michaël Lemaire 1a0fe22ac9 Added README.md file 2014-02-09 17:05:01 +01:00
Michaël Lemaire 16d7ae7547 Merge remote-tracking branch 'github/master' 2014-02-09 16:33:53 +01:00
Michaël Lemaire 519dd7c6e7 Initial commit 2014-02-09 07:29:50 -08:00
Michaël Lemaire a610d69f84 opengl: Fixed artifacts on water reflection 2014-01-21 22:31:17 +01:00
Michaël Lemaire 3e72fc7bf8 Replaced NoiseGenerator by NoiseState in WaterDefinition 2014-01-21 21:51:11 +01:00
Michaël Lemaire e79692bb5d Refactored noise shader 2014-01-21 21:41:15 +01:00
Michaël Lemaire 25d9a95141 Water is now always at y=0.0 2014-01-06 20:22:00 +01:00
Michaël Lemaire 33c5d89783 Added skybox reflection to water shader 2014-01-05 22:20:15 +01:00
Michaël Lemaire 49b7055655 [WIP] Use simple normal map for opengl water 2014-01-05 21:52:09 +01:00
Michaël Lemaire c52eeac71d [WIP] Added the simplex sampler to opengl water shader 2014-01-05 20:37:51 +01:00
Michaël Lemaire 98646efb99 Fixed camera reverting in 3d explorer not reverting fov slider 2014-01-04 11:43:40 +01:00
Michaël Lemaire ec71b09f2e [WIP] Texture form previews 2014-01-02 17:36:19 +01:00
Michaël Lemaire f0ed8d4b4a Added textures mix preview 2014-01-02 15:19:20 +01:00
Michaël Lemaire 1db49afaed Restored correct terrain tessellation 2014-01-02 15:08:00 +01:00
Michaël Lemaire 67ae34ddbd Added NoiseState offsets to FractalNoise 2014-01-01 18:21:34 +01:00
Michaël Lemaire 22cf9fde51 Started the new FractalNoise implementation 2014-01-01 17:45:50 +01:00
Michaël Lemaire 5579045604 Fixed the terrain walker hitting displacement immediately at high quality 2013-12-31 16:55:10 +01:00
Michaël Lemaire 5e769d8ed0 Updated TODO list 2013-12-31 16:06:20 +01:00
Michaël Lemaire 79458da771 Fixed broken unit tests 2013-12-31 15:56:30 +01:00
Michaël Lemaire e61dae6f0a Added NoiseState to maintain the noise offsets in clouds 2013-12-31 15:50:28 +01:00
Michaël Lemaire 123e434b0a Small adjustements 2013-12-30 17:22:01 +01:00
Michaël Lemaire 1131972759 Improved the opengl terrain rendering queue 2013-12-30 16:02:33 +01:00
Michaël Lemaire eb795b0f83 Added camera FOV control (and better initial fov) 2013-12-30 14:59:42 +01:00
Michaël Lemaire 134158c33a Stars optimization and small tweaks 2013-12-29 18:44:12 +01:00
Michaël Lemaire 9c79ff51f9 Merge branch 'new_terrain_walker' 2013-12-29 18:18:51 +01:00
Michaël Lemaire 220fe89b05 Use the new terrain walker for improved shadows 2013-12-29 18:18:18 +01:00
Michaël Lemaire eabe68b77d New terrain walker (now used for ray casting) 2013-12-29 14:14:49 +01:00
Michaël Lemaire ce7aa1e179 Merge branch 'night_sky' 2013-12-26 19:28:24 +01:00