Michaël Lemaire
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cd9f1bd34c
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Removed unused glsl precision qualifiers
Only useful in OpenGL-ES, which is not currently supported
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2015-12-31 01:09:45 +01:00 |
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Michaël Lemaire
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f242f55f81
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Switched OpenGL to core profile
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2015-12-07 23:32:55 +01:00 |
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Michaël Lemaire
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8fa0d8af29
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Added DefinitionWatcher system
Also switched to the new definition system for /terrain/water_height
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2015-08-17 22:55:30 +02:00 |
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Michaël Lemaire
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bf47e058ee
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Rendering terrain chunks with new shader system
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2013-12-24 11:44:39 +01:00 |
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