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52bad18d26
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Added "backface culling" and "previous fragment" in rasterizers
Backface culling speeds up rasterization
Previous fragment will be used later by vegetation rasterizer
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2015-10-16 00:51:46 +02:00 |
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8d33a11dc5
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Added rasterization quality control
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2015-09-10 19:33:52 +02:00 |
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7c7b6043c5
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Improved render progress.
A bug was also fixed where some canvas pixels were shaded twice,
leading to a performance loss.
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2015-08-23 20:22:37 +02:00 |
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8f24d54568
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Restored render interruption
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2014-08-19 09:18:55 +02:00 |
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2aeecdec62
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WIP on canvas pixel shading
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2014-08-18 12:17:16 +02:00 |
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bc34a2b823
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Removed RenderArea and added terrain rasterization to canvas
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2014-06-18 22:10:46 +02:00 |
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cf58bea1b7
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WIP on new canvas system
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2014-06-12 17:45:59 +02:00 |
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43431aae87
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New Canvas software rendering structure (WIP)
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2014-06-05 17:12:49 +02:00 |
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ff27afe675
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Refactored cloud renderer (currently not working correctly)
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2013-12-01 19:24:53 +01:00 |
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