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87acc42041
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Experimental scenery generate/save/load from UI
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2015-08-19 20:06:47 +02:00 |
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9a177352ba
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Fixed OpenGL camera management
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2015-08-18 22:47:18 +02:00 |
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56dae1e38e
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Don't copy scenery in the renderer
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2015-08-18 22:29:18 +02:00 |
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db0be5204f
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Switched /atmosphere/daytime to new definition system
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2015-08-18 20:31:11 +02:00 |
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0cf2add322
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Fixed UI elements visibility and input issues
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2015-08-18 18:22:16 +02:00 |
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8fa0d8af29
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Added DefinitionWatcher system
Also switched to the new definition system for /terrain/water_height
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2015-08-17 22:55:30 +02:00 |
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46e9e73793
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Refactored logging system using iostream
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2015-08-13 00:33:16 +02:00 |
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26fb112da1
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Added name to all BaseDefinition and toString representation
Also fixed deletion of children in the definition tree,
to handle dynamic and static destructor calls.
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2015-08-12 17:02:27 +02:00 |
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fc15f7d9b8
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Added ground texture resetting while changing time of day
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2015-07-26 18:30:30 +02:00 |
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e84698dbb3
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Added shortcut to show previous render again
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2015-07-23 00:28:27 +02:00 |
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8c2091de03
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Added render progress bar
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2015-07-22 19:23:22 +02:00 |
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2c877953e7
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Improved basic quick ui usability
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2015-07-22 18:05:24 +02:00 |
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57b90af132
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Added progressive camera change to opengl view
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2014-09-18 17:38:37 +02:00 |
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06a8227de3
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Added quick render to QtQuick UI
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2014-09-09 17:56:52 +02:00 |
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d0a5f19cc5
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Added daytime control to QtQuick UI
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2014-08-28 19:46:06 +02:00 |
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2251db361c
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WIP on QtQuick toolbars
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2014-08-28 10:29:12 +02:00 |
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