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915f43503e
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Removed unused ParallelQueue
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2014-08-19 11:32:23 +02:00 |
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dc3584cefc
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Check canvas preview coordinates to avoid segfault
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2014-08-19 11:25:27 +02:00 |
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8f24d54568
|
Restored render interruption
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2014-08-19 09:18:55 +02:00 |
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31b74c660e
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Iterate over portions to render the whole canvas
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2014-08-18 17:33:15 +02:00 |
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3a2ec1c75f
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Only allocate canvas portion pixels when needed
This will allow for larger renders in constant memory footprint
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2014-08-18 17:16:17 +02:00 |
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c9fa33984b
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Restored color profile in canvas preview
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2014-08-18 16:33:09 +02:00 |
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9c2d545e6a
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Fixed parallel canvas shading
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2014-08-18 16:25:44 +02:00 |
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b5ee4c432f
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Added parallel pixel shader for second-pass rendering
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2014-08-18 16:04:46 +02:00 |
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0566f2bdd8
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Refactored ParallelWork for better performance
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2014-08-18 15:20:04 +02:00 |
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2aeecdec62
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WIP on canvas pixel shading
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2014-08-18 12:17:16 +02:00 |
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fb3d32baf4
|
Removed old render area code in dialogrender
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2014-08-16 13:41:02 +02:00 |
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b86669c5a0
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Added color to rasterized polygons
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2014-08-16 13:34:55 +02:00 |
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bc34a2b823
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Removed RenderArea and added terrain rasterization to canvas
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2014-06-18 22:10:46 +02:00 |
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f94d93ae60
|
Fixed canvas Z-index
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2014-06-18 20:10:05 +02:00 |
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cf58bea1b7
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WIP on new canvas system
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2014-06-12 17:45:59 +02:00 |
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8099361cc9
|
WIP on new canvas system
|
2014-06-10 15:13:16 +02:00 |
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43431aae87
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New Canvas software rendering structure (WIP)
|
2014-06-05 17:12:49 +02:00 |
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57c55970da
|
Fixed travis script and qtsdk url
|
2014-05-29 11:59:11 +02:00 |
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69fba0fc69
|
Fixed some unit tests issues
|
2014-05-20 10:39:02 +02:00 |
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c57c5f45d4
|
Merge branch 'master' into water_shader
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2014-05-20 09:55:44 +02:00 |
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49564acc3c
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Fixed build for windows systems
|
2014-03-01 01:34:34 +01:00 |
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b9ebf06188
|
Fixed path of resources in UI files
|
2014-02-24 22:30:27 +01:00 |
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6e323dbea7
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BasePreview no longer fix its own size in constructor
This prevented free-sized previews from correctly sizing
|
2014-02-24 22:25:53 +01:00 |
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5aa29f575e
|
Updated screenshots
|
2014-02-23 11:53:39 +01:00 |
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75b16108a6
|
Added screenshots to readme
|
2014-02-23 11:47:46 +01:00 |
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e71ec75ccb
|
Added travis build
|
2014-02-18 23:14:27 +01:00 |
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08b0d01719
|
Update readme with travis status
|
2014-02-18 23:12:57 +01:00 |
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5aeca2b12f
|
Fix README link to Qt project
|
2014-02-09 16:07:53 +00:00 |
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1a0fe22ac9
|
Added README.md file
|
2014-02-09 17:05:01 +01:00 |
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16d7ae7547
|
Merge remote-tracking branch 'github/master'
|
2014-02-09 16:33:53 +01:00 |
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519dd7c6e7
|
Initial commit
|
2014-02-09 07:29:50 -08:00 |
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a610d69f84
|
opengl: Fixed artifacts on water reflection
|
2014-01-21 22:31:17 +01:00 |
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3e72fc7bf8
|
Replaced NoiseGenerator by NoiseState in WaterDefinition
|
2014-01-21 21:51:11 +01:00 |
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e79692bb5d
|
Refactored noise shader
|
2014-01-21 21:41:15 +01:00 |
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25d9a95141
|
Water is now always at y=0.0
|
2014-01-06 20:22:00 +01:00 |
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33c5d89783
|
Added skybox reflection to water shader
|
2014-01-05 22:20:15 +01:00 |
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49b7055655
|
[WIP] Use simple normal map for opengl water
|
2014-01-05 21:52:09 +01:00 |
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c52eeac71d
|
[WIP] Added the simplex sampler to opengl water shader
|
2014-01-05 20:37:51 +01:00 |
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98646efb99
|
Fixed camera reverting in 3d explorer not reverting fov slider
|
2014-01-04 11:43:40 +01:00 |
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ec71b09f2e
|
[WIP] Texture form previews
|
2014-01-02 17:36:19 +01:00 |
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f0ed8d4b4a
|
Added textures mix preview
|
2014-01-02 15:19:20 +01:00 |
|
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1db49afaed
|
Restored correct terrain tessellation
|
2014-01-02 15:08:00 +01:00 |
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67ae34ddbd
|
Added NoiseState offsets to FractalNoise
|
2014-01-01 18:21:34 +01:00 |
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22cf9fde51
|
Started the new FractalNoise implementation
|
2014-01-01 17:45:50 +01:00 |
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5579045604
|
Fixed the terrain walker hitting displacement immediately at high quality
|
2013-12-31 16:55:10 +01:00 |
|
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5e769d8ed0
|
Updated TODO list
|
2013-12-31 16:06:20 +01:00 |
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79458da771
|
Fixed broken unit tests
|
2013-12-31 15:56:30 +01:00 |
|
|
e61dae6f0a
|
Added NoiseState to maintain the noise offsets in clouds
|
2013-12-31 15:50:28 +01:00 |
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123e434b0a
|
Small adjustements
|
2013-12-30 17:22:01 +01:00 |
|
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1131972759
|
Improved the opengl terrain rendering queue
|
2013-12-30 16:02:33 +01:00 |
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