Commit graph

15 commits

Author SHA1 Message Date
abd463d29d Switched rendering lib to c++ compiling
This will allow to avoid #if __cplusplus directives, and C-apis.
2013-11-02 16:43:43 +01:00
ea25cdaa55 Removed system.h and system.c (replaced by System class) 2013-10-26 23:19:49 +02:00
25d14a43ce Replaced glib mutex by QMutex 2013-10-20 15:01:57 +02:00
4ee1c4f7e1 Threading now uses QThread instead of glib threads 2013-10-20 14:53:53 +02:00
b896832e76 Removed dependency to OpenIL/libDevIL 2013-10-20 14:34:55 +02:00
f199963867 Several fixes and small changes 2013-08-17 18:08:37 +02:00
9d13f46fe6 Made rasterization by scanlines thread-safe
renderPushTriangle can now be called concurrently
2013-07-07 00:32:01 +02:00
71d0eaacd0 Fixed render progress + added terrain raster progress 2013-06-27 12:15:30 +02:00
25a49f52d8 Added rendering tests for bruneton aerial paerspective 2013-06-20 12:33:18 +02:00
2c340f0e43 Added quick unit test for perspective correction 2013-06-14 13:39:45 +02:00
48d9c131ad Finally attained perspective correctness 2013-06-13 17:45:26 +02:00
a02f82c13a First attempt at perspective correction
We inverse the perspective transformation to interpolate the scanlines.
The perspective is corrected but there are still precision problems (straight lines are deformed).
2013-06-11 12:07:17 +02:00
1b890849a8 Added renderer to RenderArea to gain access to camera 2013-06-11 12:03:50 +02:00
a6ab7f7146 Started tests on pespective correct mapping 2013-05-28 14:56:50 +02:00
ae19273d18 paysages: Project tree reorganization
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@552 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
2013-04-17 12:29:51 +00:00
Renamed from lib_paysages/render.c (Browse further)