|
abd463d29d
|
Switched rendering lib to c++ compiling
This will allow to avoid #if __cplusplus directives, and C-apis.
|
2013-11-02 16:43:43 +01:00 |
|
|
7f0a13c02b
|
Zone height ranges can now be relative to terrain and water height
|
2013-09-27 23:28:06 +02:00 |
|
|
47de568004
|
Added scaling adjustements
This is not enough, there are still problems with painting brush offsets.
|
2013-06-09 23:03:16 +02:00 |
|
|
06764427a6
|
Adapt to previous noise normalization fix
|
2013-06-09 15:11:03 +02:00 |
|
|
e820d336a8
|
paysages : Now the terrain leads the water height (relative to terrain scaling).
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@569 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
|
2013-05-11 21:34:30 +00:00 |
|
|
8c639ebb77
|
paysages : Renaming.
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@560 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
|
2013-04-28 11:43:41 +00:00 |
|