Commit graph

30 commits

Author SHA1 Message Date
Michaël Lemaire ac1b6a909b Extracted RayCastingResult header to speed-up compiling 2015-10-16 00:28:07 +02:00
Michaël Lemaire b045b731ad Added god rays manager (initial implementation) 2015-09-29 22:31:25 +02:00
Michaël Lemaire 6f2d23d960 Refactored lighting manager 2015-09-25 00:12:31 +02:00
Michaël Lemaire 7c7b6043c5 Improved render progress.
A bug was also fixed where some canvas pixels were shaded twice,
leading to a performance loss.
2015-08-23 20:22:37 +02:00
Michaël Lemaire 0abfa97295 Merge branch 'cloud_types'
Conflicts:
	src/render/software/software.pro
2014-08-21 21:31:29 +02:00
Michaël Lemaire c39ef6adce Restored final picture saving (in constant memory usage) 2014-08-21 12:36:28 +02:00
Michaël Lemaire 2aeecdec62 WIP on canvas pixel shading 2014-08-18 12:17:16 +02:00
Michaël Lemaire bc34a2b823 Removed RenderArea and added terrain rasterization to canvas 2014-06-18 22:10:46 +02:00
Michaël Lemaire 8099361cc9 WIP on new canvas system 2014-06-10 15:13:16 +02:00
Michaël Lemaire 43431aae87 New Canvas software rendering structure (WIP) 2014-06-05 17:12:49 +02:00
Michaël Lemaire 1158aa248b cloud_types: Added cumulo-nimbus model 2014-03-18 21:27:35 +01:00
Michaël Lemaire eea639a7fb cloud_types: Added cirrus model 2014-03-18 21:17:41 +01:00
Michaël Lemaire 0ab61f8060 cloud_types: Added alto cumulus model 2014-03-18 21:08:17 +01:00
Michaël Lemaire eabe68b77d New terrain walker (now used for ray casting) 2013-12-29 14:14:49 +01:00
Michaël Lemaire 6589589ad4 Added basic night sky with a plain moon 2013-12-26 15:36:15 +01:00
Michaël Lemaire 84608a66a8 Fully removed 'rendering' library 2013-12-11 10:17:36 +01:00
Michaël Lemaire ec444b7c26 [Broken WIP] Removed legacy Renderer and refactored RenderArea. 2013-12-09 11:59:57 +01:00
Michaël Lemaire 74634dfaf1 [Broken WIP] Refactoring terrain, textures and water renderer 2013-12-08 20:54:34 +01:00
Michaël Lemaire b0d9ead01d [WIP] Removed old atmosphere renderer 2013-12-08 18:40:16 +01:00
Michaël Lemaire fca6f4c96e [WIP] Refactoring lighting 2013-12-08 18:40:16 +01:00
Michaël Lemaire 50d499d10f Refactored water rasterizer 2013-12-08 18:05:18 +01:00
Michaël Lemaire 0afeb7707d Refactored TerrainRasterized 2013-12-05 16:44:18 +01:00
Michaël Lemaire 9be090b1ff WIP on new clouds renderer 2013-12-04 22:52:18 +01:00
Michaël Lemaire ff27afe675 Refactored cloud renderer (currently not working correctly) 2013-12-01 19:24:53 +01:00
Michaël Lemaire d9f2f3878f Big WIP refactoring (preview + atmosphere renderer) 2013-11-12 21:34:35 +01:00
Michaël Lemaire f1a13516c9 Freeze and disable fluid medium traversal, for master merge of progress 2013-11-11 15:42:11 +01:00
Michaël Lemaire 0edd90c477 WIP on fluid medium traversal 2013-11-09 19:13:28 +01:00
Michaël Lemaire 6835db2aca Small makefile correction 2013-11-09 19:00:14 +01:00
Michaël Lemaire a48213453a Ajout de common.pri 2013-11-09 18:56:56 +01:00
Michaël Lemaire e9751a0e0b WIP on fluid medium traversal 2013-11-09 18:46:34 +01:00