Commit graph

17 commits

Author SHA1 Message Date
bbec14d904 Fixed atmosphere saving to file 2015-08-19 22:07:44 +02:00
87acc42041 Experimental scenery generate/save/load from UI 2015-08-19 20:06:47 +02:00
9a177352ba Fixed OpenGL camera management 2015-08-18 22:47:18 +02:00
56dae1e38e Don't copy scenery in the renderer 2015-08-18 22:29:18 +02:00
db0be5204f Switched /atmosphere/daytime to new definition system 2015-08-18 20:31:11 +02:00
0cf2add322 Fixed UI elements visibility and input issues 2015-08-18 18:22:16 +02:00
8fa0d8af29 Added DefinitionWatcher system
Also switched to the new definition system for /terrain/water_height
2015-08-17 22:55:30 +02:00
46e9e73793 Refactored logging system using iostream 2015-08-13 00:33:16 +02:00
26fb112da1 Added name to all BaseDefinition and toString representation
Also fixed deletion of children in the definition tree,
to handle dynamic and static destructor calls.
2015-08-12 17:02:27 +02:00
fc15f7d9b8 Added ground texture resetting while changing time of day 2015-07-26 18:30:30 +02:00
e84698dbb3 Added shortcut to show previous render again 2015-07-23 00:28:27 +02:00
8c2091de03 Added render progress bar 2015-07-22 19:23:22 +02:00
2c877953e7 Improved basic quick ui usability 2015-07-22 18:05:24 +02:00
57b90af132 Added progressive camera change to opengl view 2014-09-18 17:38:37 +02:00
06a8227de3 Added quick render to QtQuick UI 2014-09-09 17:56:52 +02:00
d0a5f19cc5 Added daytime control to QtQuick UI 2014-08-28 19:46:06 +02:00
2251db361c WIP on QtQuick toolbars 2014-08-28 10:29:12 +02:00