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be5c67e4aa
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Several speed optimizations
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2013-12-11 12:46:39 +01:00 |
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a59d8f2cc6
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Add a test for scanlines cutting
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2013-12-11 11:46:17 +01:00 |
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879f88fd20
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Removed old C-api for Vector3
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2013-12-11 11:32:10 +01:00 |
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88517af86f
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Removed old C-Api from Color
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2013-12-11 10:24:35 +01:00 |
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84608a66a8
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Fully removed 'rendering' library
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2013-12-11 10:17:36 +01:00 |
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5354087244
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Optimized camera projection and scanlines
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2013-12-10 23:41:33 +01:00 |
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09c6ce6e58
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Fixed explorer and renderer
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2013-12-10 23:06:57 +01:00 |
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19ac6936b0
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
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2aed1f07ae
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[Broken WIP] Refactored textures, pictures and cache
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2013-12-09 22:16:00 +01:00 |
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ec444b7c26
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
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74634dfaf1
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[Broken WIP] Refactoring terrain, textures and water renderer
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2013-12-08 20:54:34 +01:00 |
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b0d9ead01d
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[WIP] Removed old atmosphere renderer
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2013-12-08 18:40:16 +01:00 |
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fca6f4c96e
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[WIP] Refactoring lighting
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2013-12-08 18:40:16 +01:00 |
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50d499d10f
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Refactored water rasterizer
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2013-12-08 18:05:18 +01:00 |
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6bb03c5957
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Fixed using a deleted header
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2013-12-08 17:57:56 +01:00 |
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0afeb7707d
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Refactored TerrainRasterized
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2013-12-05 16:44:18 +01:00 |
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e32738564b
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Added alterLight to cloudsRenderer (not used yet) + fixed clouds ui
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2013-12-04 23:28:34 +01:00 |
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9be090b1ff
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WIP on new clouds renderer
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2013-12-04 22:52:18 +01:00 |
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ff27afe675
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Refactored cloud renderer (currently not working correctly)
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2013-12-01 19:24:53 +01:00 |
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7fecdba313
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Restored choice and toggles working on preview renderers
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2013-11-30 18:06:41 +01:00 |
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684a64158c
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Fixed and refactored terrain preview
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2013-11-30 11:54:27 +01:00 |
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79080c756f
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Removed old euclid.h/c
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2013-11-20 17:09:55 +01:00 |
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4c49e2e757
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Removed unused OpenCL
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2013-11-20 17:01:49 +01:00 |
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7fd79672be
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Refactored water previews
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2013-11-20 13:06:16 +01:00 |
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ee094d9b18
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Refactored atmosphere previews
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2013-11-20 11:27:21 +01:00 |
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ee78af05d5
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Refactored cloud previews
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2013-11-19 23:46:37 +01:00 |
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532685f7cb
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Removed unused memory.h/c
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2013-11-19 16:04:16 +01:00 |
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8a42d7407a
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Removed unused ColorGradation + removed old color.h/c
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2013-11-19 12:59:06 +01:00 |
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a108682b4d
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Refactored ColorProfile
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2013-11-19 12:51:26 +01:00 |
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82defc96f6
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Removed old tools.h/c
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2013-11-19 12:16:33 +01:00 |
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051766d1d5
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Fixed top-down render preview in render form
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2013-11-17 23:33:46 +01:00 |
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6436428eeb
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Removed UNUSED() macro and simplified some headers
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2013-11-17 23:02:36 +01:00 |
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0ae9fe94b2
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Fixed atmosphere previews not using the correct camera
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2013-11-17 22:51:06 +01:00 |
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541f1e065f
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Fixed layer names not being saved/loaded or copied
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2013-11-17 22:47:27 +01:00 |
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9e6838f733
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
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fa5c0041af
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Refactored TexturesDefinition, getting rid of legacy layers
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2013-11-16 19:12:42 +01:00 |
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5506158363
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Fixed camera above ground checking in opengl renderer
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2013-11-16 00:39:17 +01:00 |
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4f9e24b87d
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Refactored AtmosphereDefinition
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2013-11-16 00:27:40 +01:00 |
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1cccae90be
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Refactored CloudsDefinition
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2013-11-15 23:26:44 +01:00 |
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dc679500fa
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Renaming editing -> interface/desktop
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2013-11-14 21:46:47 +01:00 |
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c1fd52b0db
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Ensure camera is above ground and water
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2013-11-14 21:05:12 +01:00 |
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2df3c90ffd
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Refactored Matrix4 and CameraDefinition
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2013-11-14 18:47:03 +01:00 |
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67105775b6
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The default scenery for a SoftwareRenderer is now a default scenery (not the global one)
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2013-11-13 23:36:52 +01:00 |
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cdd9ef26a2
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Removed Scenery C-API and fixed some problems
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2013-11-13 23:03:02 +01:00 |
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5be3231ab9
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Refactoring color
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2013-11-13 20:07:35 +01:00 |
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aed4f9d80e
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Refactoring of BasePreview
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2013-11-12 23:15:35 +01:00 |
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d9f2f3878f
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Big WIP refactoring (preview + atmosphere renderer)
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2013-11-12 21:34:35 +01:00 |
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dcc36990b7
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Merge branch 'fluid_traversal'
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2013-11-11 15:43:13 +01:00 |
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f1a13516c9
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Freeze and disable fluid medium traversal, for master merge of progress
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2013-11-11 15:42:11 +01:00 |
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5054d3583d
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Refactored Vector3 to class
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2013-11-11 13:56:39 +01:00 |
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