Michaël Lemaire
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dc679500fa
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Renaming editing -> interface/desktop
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2013-11-14 21:46:47 +01:00 |
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Michaël Lemaire
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d9f2f3878f
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Big WIP refactoring (preview + atmosphere renderer)
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2013-11-12 21:34:35 +01:00 |
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Michaël Lemaire
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b5c50d16d4
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Made a class of NoiseGenerator
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2013-11-03 15:46:39 +01:00 |
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Michaël Lemaire
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b789e3879d
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Rewritten PackStream in C++, using Qt serialization
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2013-10-30 12:46:18 +01:00 |
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Michaël Lemaire
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87c428ea1a
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Improve terrain brush settings in dialog
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2013-06-20 17:56:15 +02:00 |
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Michaël Lemaire
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110d16e0b6
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Remove unused features in terrain painting dialog
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2013-06-20 17:45:26 +02:00 |
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Michaël Lemaire
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db51b3af81
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Fixed terrain paint brush 'flatten'
- Now taking scaling into account
- Added unit tests on the brush
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2013-06-16 15:23:37 +02:00 |
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Michaël Lemaire
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47de568004
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Added scaling adjustements
This is not enough, there are still problems with painting brush offsets.
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2013-06-09 23:03:16 +02:00 |
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Michaël Lemaire
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e082fedd19
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paysages: New terrain main form (WIP)
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@564 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
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2013-05-05 16:42:55 +00:00 |
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Michaël Lemaire
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1a193f4e78
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paysages: Terrain painting dialog (WIP)
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@563 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
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2013-05-05 13:37:06 +00:00 |
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