Commit graph

20 commits

Author SHA1 Message Date
a54c8d5217 Improved clouds lighting 2016-02-01 20:38:29 +01:00
e0ba87e4e5 Added mandatory logger information 2015-12-13 20:08:38 +01:00
7d4989b670 using namespace std 2015-12-11 00:36:50 +01:00
2b65f1d26a Refactored layers system to work better as DefinitionNode
It now features undo/redo of layer creation and removal
2015-11-20 01:07:31 +01:00
6166031c8b Speeded up compile time
Reworked *_global.h heavy inclusions
2015-11-18 19:37:00 +01:00
88d2a78b70 Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
b045b731ad Added god rays manager (initial implementation) 2015-09-29 22:31:25 +02:00
cd7eb2f669 Refactored clouds rendering quality factor 2015-09-13 18:58:11 +02:00
3599c3aecf Fixed clouds layers being deleted in scenery by opengl renderer 2015-08-19 19:28:36 +02:00
1158aa248b cloud_types: Added cumulo-nimbus model 2014-03-18 21:27:35 +01:00
eea639a7fb cloud_types: Added cirrus model 2014-03-18 21:17:41 +01:00
0ab61f8060 cloud_types: Added alto cumulus model 2014-03-18 21:08:17 +01:00
c497cf2127 Restored clouds aspect preview 2013-12-20 17:30:27 +01:00
3271b7ed5e WIP on restoring clouds rendering 2013-12-17 23:45:09 +01:00
192aa7604e Fixed several minor memory race bugs 2013-12-17 23:01:36 +01:00
88517af86f Removed old C-Api from Color 2013-12-11 10:24:35 +01:00
74634dfaf1 [Broken WIP] Refactoring terrain, textures and water renderer 2013-12-08 20:54:34 +01:00
e32738564b Added alterLight to cloudsRenderer (not used yet) + fixed clouds ui 2013-12-04 23:28:34 +01:00
9be090b1ff WIP on new clouds renderer 2013-12-04 22:52:18 +01:00
ff27afe675 Refactored cloud renderer (currently not working correctly) 2013-12-01 19:24:53 +01:00