Commit graph

4 commits

Author SHA1 Message Date
f9d0918bcb opengl: Fixed color range of terrain textures
This will lose precision, but is sufficient right now, and
avoids bright textures (like snow) to be greyed.
2016-01-06 01:45:27 +01:00
e9fcd6b2a5 Fixed int/double old-style casts 2015-12-17 01:13:20 +01:00
479dcb03ac Added opengl resources deleting at exit (textures, arrays...) 2015-12-10 23:41:42 +01:00
f242f55f81 Switched OpenGL to core profile 2015-12-07 23:32:55 +01:00