paysages3d/src/definition/GodRaysDefinition.h

31 lines
580 B
C++

#pragma once
#include "definition_global.h"
#include "DefinitionNode.h"
namespace paysages {
namespace definition {
class DEFINITIONSHARED_EXPORT GodRaysDefinition : public DefinitionNode {
public:
GodRaysDefinition(DefinitionNode *parent);
inline FloatNode *propPenetration() const {
return penetration;
}
inline FloatNode *propResistance() const {
return resistance;
}
inline FloatNode *propBoost() const {
return boost;
}
private:
FloatNode *penetration;
FloatNode *resistance;
FloatNode *boost;
};
}
}