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googletest
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Simplified project files + lazy init of data files
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2015-10-19 01:39:22 +02:00 |
AtmosphereDefinition_Test.cpp
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Added camera focus on sun while moving it
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2015-12-30 20:14:16 +01:00 |
BaseTestCase.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
CameraDefinition_Test.cpp
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Fixed camera sometimes doing an all-round turn to reach its target
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2015-12-31 00:36:42 +01:00 |
Canvas_Test.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
CanvasPixel_Test.cpp
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Fixed int/double old-style casts
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2015-12-17 01:13:20 +01:00 |
CanvasPortion_Test.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
CanvasPreview_Test.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
CappedCylinder_Test.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
CelestialBodyDefinition_Test.cpp
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2016-07-23 22:58:32 +02:00 |
ColorHSL_Test.cpp
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using namespace std
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2015-12-11 00:36:50 +01:00 |
ColorNode_Test.cpp
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2016-07-23 22:58:32 +02:00 |
DefinitionNode_Test.cpp
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2016-07-23 22:58:32 +02:00 |
DefinitionWatcher_Test.cpp
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2016-07-23 22:58:32 +02:00 |
DiffManager_Test.cpp
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2016-07-23 22:58:32 +02:00 |
Disk_Test.cpp
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2016-07-23 22:58:32 +02:00 |
Euclid_Test.cpp
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2016-07-23 22:58:32 +02:00 |
FloatNode_Test.cpp
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2016-07-23 22:58:32 +02:00 |
FluidMediumManager_Test.cpp
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2016-07-23 22:58:32 +02:00 |
FractalNoise_Test.cpp
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Updated TerrainDefinition to use FractalNoise
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2016-01-14 20:24:01 +01:00 |
GodRaysSampler_Test.cpp
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2016-07-23 22:58:32 +02:00 |
InfiniteCylinder_Test.cpp
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2016-07-23 22:58:32 +02:00 |
InfinitePlane_Test.cpp
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2016-07-23 22:58:32 +02:00 |
Interpolation_Test.cpp
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2016-07-23 22:58:32 +02:00 |
IntNode_Test.cpp
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2016-07-23 22:58:32 +02:00 |
Layers_Test.cpp
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2016-07-23 22:58:32 +02:00 |
LightingManager_Test.cpp
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2016-07-23 22:58:32 +02:00 |
main.cpp
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2016-07-23 22:58:32 +02:00 |
Maths_Test.cpp
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2016-07-23 22:58:32 +02:00 |
NoiseFunctionSimplex_Test.cpp
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2016-07-23 22:58:32 +02:00 |
NoiseGenerator_Test.cpp
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Fixed NoiseGenerator.forceValue
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2015-12-16 00:36:30 +01:00 |
OpenGLSkybox_Test.cpp
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2016-07-23 22:58:32 +02:00 |
OpenGLTerrainChunk_Test.cpp
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2016-07-23 22:58:32 +02:00 |
OpenGLVariable_Test.cpp
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2016-07-23 22:58:32 +02:00 |
OpenGLVegetation_Test.cpp
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2016-07-23 22:58:32 +02:00 |
OpenGLVegetationImpostor_Test.cpp
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2016-07-23 22:58:32 +02:00 |
OpenGLVegetationLayer_Test.cpp
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2016-07-23 22:58:32 +02:00 |
OverlayRasterizer_Test.cpp
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2016-07-23 22:58:32 +02:00 |
PackStream_Test.cpp
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2016-07-23 22:58:32 +02:00 |
Rasterizer_Test.cpp
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2016-07-23 22:58:32 +02:00 |
RenderProgress_Test.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
Scenery_Test.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
SpaceSegment_Test.cpp
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2016-07-23 22:58:32 +02:00 |
Sphere_Test.cpp
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Added some vegetation rendering optimizations
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2015-11-10 01:12:14 +01:00 |
TerrainPainting_Test.cpp
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Code format
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2016-07-23 22:58:32 +02:00 |
tests.pro
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Simplified project files + lazy init of data files
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2015-10-19 01:39:22 +02:00 |
TestToolDefinition.h
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
TestToolNoise.h
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Updated TerrainDefinition to use FractalNoise
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2016-01-14 20:24:01 +01:00 |
TexturesRenderer_Test.cpp
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2016-07-23 22:58:32 +02:00 |
Vector3_Test.cpp
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2016-07-23 22:58:32 +02:00 |
VegetationRasterizer_Test.cpp
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2016-07-23 22:58:32 +02:00 |
Zone_Test.cpp
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2016-07-23 22:58:32 +02:00 |