paysages3d/src/render/software/RayCastingManager.h

20 lines
423 B
C++

#ifndef RAYCASTINGMANAGER_H
#define RAYCASTINGMANAGER_H
#include "software_global.h"
namespace paysages {
namespace software {
typedef RayCastingResult (*FuncGeneralCastRay)(SoftwareRenderer *renderer, const Vector3 &start,
const Vector3 &direction);
class SOFTWARESHARED_EXPORT RayCastingManager {
public:
RayCastingManager();
};
}
}
#endif // RAYCASTINGMANAGER_H